Pitch; Mixer - Korg RK-100S Parameter Manual

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PITCH

Here you can adjust settings that affect the pitch of the oscillators. These settings
are common to oscillators 1 and 2. Set the transpose and tuning parameters to
obtain the desired pitch.
Here you can also specify the amount of pitch change that is produced by the
short ribbon controller.
TRANSPOSE
Adjusts the pitch of the oscillators in semitone steps. The range is four octaves
upward or downward.
Note: This setting is related to the pitch of the oscillators themselves; this is not
the same as the OCTAVE UP and DOWN buttons on the front panel that
change the range of notes available on the keyboard.
BEND RANGE
This specifies the amount (in semitone steps) that the pitch changes when the
short ribbon controller is used while the SHORT RIBBON button is lit up in red.
This value is the amount that the pitch changes when you slide your finger from
the center of the ribbon to the right end.
DETUNE
Adjusts the pitch of the oscillator in one-cent steps.
VIBRATO INTENSITY
This specifies the intensity of the vibrato when the short ribbon controller is used
while the SHORT RIBBON button is lit up in green.
Note: You can produce a vibrato effect by using LFO2 to modulate the oscillator
pitch, causing it to move up and down.
PORTAMENTO TIME
Portamento is a smooth change in pitch from one note to another. This parameter
specifies the speed of the portamento effect.
With a setting of 000, there will be no portamento effect. Increasing the value
will lengthen the amount of time it takes for the portamento effect to transition
from one note to the next.

MIXER

These parameters adjust the volume balance of the oscillator 1 and 2, and the noise
generator. These settings will be the input level to the filter section.
OSC1
Sets the output level of oscillator 1.
[–48...+48]
OSC2
Sets the output level of oscillator 2.
NOISE
Sets the output level of the noise generator. This noise generator creates white
noise. This is independent of the white noise that can be selected as a waveform
for oscillator 1("WAVE": NOISE.) This does not have filter or resonance as the
oscillator 1 noise generator does, but you can use the FILTER section to create
[–12...+12]
the same results as the noise waveform of oscillator 1.
Noise is used to create percussion instrument sounds, or sound effects such as
surf.
PUNCH LEVEL
Creates a more "snappy" attack by adjusting the amount of pulse waveform that
[–50...+50]
is added to the oscillator output only during the attack. Increasing this value will
emphasize the attack.
[–2400...+2400]
[000...127]
PROGRAM
[000...127]
[000...127]
[000...127]
[000...127]
17

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