Pitch - Korg wavestate native User Manual

Wave sequencing synthesizer
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Synthesis page
LP (Lowpass), HP (Highpass), BP (Bandpass), Dry
[-100%...+100%]
These set the volume of the Lowpass, Highpass, Bandpass, and Dry signals, respectively. Negative values invert the
phase.
Filter Mod
These four parameters control the default modulation routings for Filter Cutoff. You can create additional routings as
desired, of course.
LFO Intensity
[-142.00...+142.00]
This sets the amount of modulation from the Filter LFO, in semitones.
Envelope Intensity
[-142.00...+142.00]
This sets the amount of modulation from the Filter Envelope, in semitones.
Vel->Env
[-142.00...+142.00]
This lets you use velocity to scale the amount of the Filter Envelope applied to Filter Freq, in semitones.
Key Track
[-142.00...+142.00]
This controls how much the Key Track will affect the Cutoff frequency. The value is the amount, in semitones, that the
filter will change over five octaves of keyboard with a standard -1.00/+1.00 slope. The overall effect of the Keyboard
Track is a combination of this value and the overall Keyboard Track shape.
With positive values (+), the effect will be in the direction specified by keyboard tracking; if the Slope goes up, the
Cutoff will increase.
With negative values (–), the effect will be in the opposite direction; if the Slope goes up, the Cutoff will decrease.
To create one-octave-per-octave key tracking (useful when creating pitch through filter resonance):
1. Set the Key Track amount to +60.00 semitones.
2. In Filter Key Track, set Low and Low-Mid Slopes to -1.00, and Mid-High and High Slopes to +1.00.

Pitch

Octave
[–2, –1, 0, +1, +2]
This sets the basic pitch, in octaves. The default is 0.
Transpose
[–12...+12]
This adjusts the pitch in semitones, over a range of ±1 octave. This also affects the index into the Multisample map,
potentially changing the sample selection, similar to transposing the entire keyboard.
Tune
[–12.00...+12.00]
This adjusts the pitch in semitones, over a range of ±1 octave.
Slope
[–1.0...+2.0]
This controls how pitch tracks the keyboard. Normally, it should be set to the default of +1.0.
Positive (+) values cause the pitch to rise as you play higher on the keyboard, and negative (–) values cause the pitch to
fall as you play higher on the keyboard.
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