Setting Automation Modes - AMS Neve Logic MMC User Manual

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Automation

Setting Automation Modes

Automation Modes and the Mix/Pass
The current Automation Modes are part of the Mix/Pass. If no other actions have or would cause a Record Pass
to be created then any changes to Automation Modes will create a Record Pass (when the system goes into Play
or if it is already in Play).
Changes to Automation Modes are not saved unless the Record Pass is saved.
Record Modes and Stop
When the system comes out of Play (i.e. timecode is no longer running at Play speed, usually because of a Stop
command), any controls that are Recording will return to their armed state. No glide rates are used, so the
control will snap back in one frame. This will also happen to controls that are part way through a glide (i.e. they
will snap back from whatever value they have when the system comes out of Play).
Isolate
A control in Isolate will not play back or record moves.
The action of Isolating a control takes it out of Automation Scope. However, a control in Isolate can be in
Automation Scope - this is the state of the whole console when a New Mix/Pass Tree is started.
If a control in Isolate is moved then the audio will be affected but no automation data will be recorded. This can
be useful for testing a move without recording a new Mix/Pass.
Play
A control in Play will replay previously recorded moves.
If a control is moved then the audio will not be affected and no automation data will be recorded. Also, the
control will snap back to the Play Pass position as soon as it is released.
The Play Pass position (control value) will be displayed in the appropriate alpha display while the control is
touched (e.g. if a fader is touched, the Play Pass values will be displayed in the fader strip alpha display until the
fader is released, assuming that Fader Level Indication On Touch is enabled).
Lock Record
A control in Lock Record will play back moves until it is touched, at which point it will start to Record.
When a control is released it will stay at the current position until it is moved again, the system drops out of play
(e.g. timecode stops), a different automation mode is selected or the control is glided back to the Play Pass.
Touch Record
A control in Touch Record will play back moves until it is touched, at which point it will start to record. The control
will snap back to the Play Pass position when it is released.
The CUT key has two switching levels: the first level (lightly pressed) is used to detect touch and the second level
(fully pressed) toggles the state of the switch. The ON/OFF keys also operate in this way.
AutoGlide
AutoGlide only works with faders and other continuously variable controls (i.e. EQ Level, Gate Attack Time,
etc.).
The control will replay moves until it is touched, at which point it will start to record. The control will glide back to
the previous play pass position when it is released, using the Auto Glide Time.
Issue 4
Setting Automation Modes
Page 16:7

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