4.2
4.3
Creating Patterns ....................................................................................................................... 42
4.3.1
4.3.2
4.3.3
4.3.4
Step Sequencer .......................................................................................................... 46
4.3.5
4.4
4.5
4.5.1
Module Slots .............................................................................................................. 51
4.5.2
4.5.3
4.5.4
4.6
Mute & Solo ................................................................................................................................ 57
4.6.1
Hardware ................................................................................................................... 57
4.6.2
Software .................................................................................................................... 58
5
Using Effects & Routing ............................................................................................. 60
5.1
Available Internal Effects ........................................................................................................... 60
5.1.1
Dynamics ................................................................................................................... 60
5.1.2
Filtering ..................................................................................................................... 60
5.1.3
Modulation ................................................................................................................ 61
5.1.4
Spatial and Reverb .................................................................................................... 61
5.1.5
Delay ......................................................................................................................... 61
5.1.6
Distortion ................................................................................................................... 62
5.2
Applying Effects to a Sound ........................................................................................................ 62
5.3
Applying Effects to a Group ........................................................................................................ 64
5.4
5.5
Bypassing Effects ....................................................................................................................... 68
Table of Contents
MASCHINE - Getting Started - 5