Adobe ATMOSPHERE User Manual page 165

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Textures can be applied to the entire object or to a single face.
Scaling Textures
The U and V Size values in the Texture tab determine the size of the texture image. The U Size value scales in the
horizontal direction and the V Size value in the vertical direction. The check box by the chain link locks image size U
and V scaling in tandem if checked and separately if unchecked.
The Size values depend on the Scaling Type that is selected. The four Scaling Type options are Pixel, Tile, Parametric
and Projective, explained below.
i
If the Size values are different before the link checkbox is enabled, the relative difference between the U and V values
will be maintained, they will not be set equal.
i
The maximum Texture size that can be used in Atmosphere is 2000 x 2000 pixels.
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