MACROMEDIA FLASH MX 2004-USING COMPONENTS Use Manual page 886

Using components
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Event
Window.complete
Window.mouseDownOutside
Events inherited from the UIObject class
The following table lists the events the Window class inherits from the UIObject class.
Event
UIObject.draw
UIObject.hide
UIObject.load
UIObject.move
UIObject.resize
UIObject.reveal
UIObject.unload
Events inherited from the UIComponent class
The following table lists the events the Window class inherits from the UIComponent class.
Event
UIComponent.focusIn
UIComponent.focusOut
UIComponent.keyDown
UIComponent.keyUp
Window.click
Availability
Flash Player 6 (6.0 79.0).
Edition
Flash MX 2004.
Usage
Usage 1:
on(click){
...
}
886
Chapter 6: Components Dictionary
Description
Broadcast when a window is created.
Broadcast when the mouse is clicked (released) outside the modal
window.
Description
Broadcast when an object is about to draw its graphics.
Broadcast when an object's state changes from visible to invisible.
Broadcast when subobjects are being created.
Broadcast when the object has moved.
Broadcast when an object has been resized.
Broadcast when an object's state changes from invisible to visible.
Broadcast when the subobjects are being unloaded.
Description
Broadcast when an object receives focus.
Broadcast when an object loses focus.
Broadcast when a key is pressed.
Broadcast when a key is released.

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