MACROMEDIA FLASH MX 2004-USING COMPONENTS Use Manual page 122

Using components
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Property
UIObject.x
UIObject.y
Properties inherited from the UIComponent class
The following table lists the properties the Alert class inherits from the UIComponent class.
When calling these properties from the Alert object, use the form
Property
UIComponent.enabled
UIComponent.tabIndex
Properties inherited from the Window class
The following table lists the properties the Alert class inherits from the Window class.
Property
Window.closeButton
Window.content
Window.contentPath
Window.title
Window.titleStyleDeclaration
Event summary for the Alert class
The following table lists an event of the Alert class.
Event
Alert.click
Events inherited from the UIObject class
The following table lists the events the Alert class inherits from the UIObject class. When calling
these events from the Alert object, use the form
Event
UIObject.draw
UIObject.hide
UIObject.load
UIObject.move
UIObject.resize
122
Chapter 6: Components Dictionary
Description
The left edge of the object, in pixels. Read-only.
The top edge of the object, in pixels. Read-only.
Description
Indicates whether the component can receive focus and input.
A number indicating the tab order for a component in a document.
Description
Indicates whether a close button is (
on the title bar.
A reference to the content (root movie clip) of the window.
Sets the name of the content to display in the window.
The text that appears in the title bar.
The style declaration that formats the text in the title bar.
Description
Broadcast when a button in an Alert window is clicked.
Alert.eventName
Description
Broadcast when an object is about to draw its graphics.
Broadcast when an object's state changes from visible to invisible.
Broadcast when subobjects are being created.
Broadcast when the object has moved.
Broadcast when an object has been resized.
Alert.propertyName
) or is not (
) included
true
false
.
.

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