MACROMEDIA FLASH MX 2004-USING COMPONENTS Use Manual page 48

Using components
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You can set parameters for a component instance using the Component inspector or the Property
inspector (it doesn't matter which panel you use).
To enter an instance name for a component in the Property inspector:
Select Window > Properties.
1.
Select an instance of a component on the Stage.
2.
Enter an instance name in the text field under the word Component.
3.
It's a good idea to add a suffix to the instance name that indicates what kind of component it
is; this makes it easier to read your ActionScript code. In this example, the instance name is
states_cb because the component is a combo box that lists the US states.
To enter parameters for a component instance in the Component inspector:
Select Window > Development Panels > Component Inspector.
1.
Select an instance of a component on the Stage.
2.
To enter parameters, click the Parameters tab.
3.
To enter or view bindings or schemas for a component, click their respective tabs. For more
4.
information, see Chapter 14, "Data Integration (Flash Professional Only)," in Using Flash.
48
Chapter 3: Working with Components

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