MACROMEDIA FLASH MX 2004-USING COMPONENTS Use Manual page 409

Using components
Hide thumbs Also See for FLASH MX 2004-USING COMPONENTS:
Table of Contents

Advertisement

One of the following values:
depthSpace
All depth flags are static properties of the DepthManger class. You must either reference the
DepthManager package (for example,
statement to import the DepthManager package.
import
An optional initialization object.
initObj
Returns
A reference to the created object. The return type is MovieClip.
Description
Method; creates an object at the specified depth. This method is used for accessing the reserved
depth spaces in the special highest-depth clip.
Example
The following example creates an instance of the TooltipSymbol symbol and places it at the
reserved depth for tooltips:
import mx.managers.DepthManager
myCursorTooltip = createObjectAtDepth("TooltipSymbol", DepthManager.kTooltip);
DepthManager.kBottom
Availability
Flash Player 6 (6.0 79.0).
Edition
Flash MX Professional 2004.
Usage
DepthManager.kBottom
Description
Property (static); a property with the constant value 202. This property is passed as a parameter in
calls to
DepthManager.createClassChildAtDepth()
DepthManager.createChildAtDepth()
DepthManager.kCursor
Availability
Flash Player 6 (6.0 79.0).
Edition
Flash MX Professional 2004.
Usage
DepthManager.kCursor
410
Chapter 6: Components Dictionary
DepthManager.kCursor
mx.managers.DepthManager.kCursor
and
to place content behind other content.
,
DepthManager.kTooltip
), or use the
.

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the FLASH MX 2004-USING COMPONENTS and is the answer not in the manual?

Questions and answers

Subscribe to Our Youtube Channel

This manual is also suitable for:

Flash mx

Table of Contents