MACROMEDIA FLASH MX 2004-USING COMPONENTS Use Manual page 654

Using components
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The methods, properties, and events of the Screen class allow you to create and manipulate
screens at runtime.
Method summary for the Screen class
The following table lists the method of the Screen class.
Method
Screen.getChildScreen()
Methods inherited from the UIObject class
The following table lists the methods the Screen class inherits from the UIObject class. When
calling these methods from the Screen object, use the form
Method
UIObject.createClassObject()
UIObject.createObject()
UIObject.destroyObject()
UIObject.doLater()
UIObject.getStyle()
UIObject.invalidate()
UIObject.move()
UIObject.redraw()
UIObject.setSize()
UIObject.setSkin()
UIObject.setStyle()
Methods inherited from the UIComponent class
The following table lists the methods the Screen class inherits from the UIComponent class.
When calling these methods from the Screen object, use the form
ScreenInstance.methodName
Method
UIComponent.getFocus()
UIComponent.setFocus()
654
Chapter 6: Components Dictionary
Description
Returns the child screen of this screen at a particular index.
Description
Creates an object on the specified class.
Creates a subobject on an object.
Destroys a component instance.
Calls a function when parameters have been set in the Property
and Component inspectors.
Gets the style property from the style declaration or object.
Marks the object so it will be redrawn on the next frame interval.
Moves the object to the requested position.
Forces validation of the object so it is drawn in the current frame.
Resizes the object to the requested size.
Sets a skin in the object.
Sets the style property on the style declaration or object.
.
Description
Returns a reference to the object that has focus.
Sets focus to the component instance.
ScreenInstance.methodName
.

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