Import - MACROMEDIA FLASH MX 2004-ACTIONSCRIPT LANGUAGE Reference

Actionscript language reference
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import

Availability
Flash Player 6.
Usage
import className
import packageName.*
Note: To use this keyword, you must specify ActionScript 2.0 and Flash Player 6 or later in the Flash
tab of your FLA file's Publish Settings dialog box. This statement is supported in the Actions panel as
well as in external class files.
Parameters
The fully qualified name of a class you have defined in an external class file.
className
packageName
Description
Keyword; lets you access classes without specifying their fully qualified names. For example, if you
want to use a custom class macr.util.users.UserClass in a script, you must refer to it by its fully
qualified name or import it; if you import it, you can refer to it by the class name:
// before importing
var myUser:macr.util.users.UserClass = new macr.util.users.UserClass();
// after importing
import macr.util.users.UserClass;
var myUser:UserClass = new UserClass();
If there are several class files in the package (
want to access, you can import them all in a single statement, as shown in the following example:
import macr.util.users.*;
You must issue the
specifying its name.
If you import a class but don't use it in your script, the class isn't exported as part of the SWF file.
This means you can import large packages without being concerned about the size of the SWF
file; the bytecode associated with a class is included in a SWF file only if that class is actually used.
The
statement applies only to the current script (frame or object) in which it's called. For
import
example, suppose on Frame 1 of a Flash document you import all the classes in the macr.util
package. On that frame, you can reference classes in that package by their simple names:
// On Frame 1 of a FLA:
import macr.util.*;
var myFoo:foo = new foo();
On another frame script, however, you would need to reference classes in that package by their
fully qualified names (
to the other frame that imports the classes in that package.
328
Chapter 2: ActionScript Language Reference
A directory in which you have stored related class files.
statement before you try to access the imported class without fully
import
var myFoo:foo = new macr.util.foo();
ActionScript Language Reference
working_directory/macr/utils/users
CHAPTER 2
) that you
) or add an
statement
import

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