Movieclip.curveto() - MACROMEDIA FLASH MX 2004-ACTIONSCRIPT LANGUAGE Reference

Actionscript language reference
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MovieClip.curveTo()

Availability
Flash Player 6.
Usage
my_mc.curveTo(controlX:Number, controlY:Number, anchorX:Number, anchorY:Number)
: Void
Parameters
An integer that specifies the horizontal position of the control point relative to the
controlX
registration point of the parent movie clip.
An integer that specifies the vertical position of the control point relative to the
controlY
registration point of the parent movie clip.
An integer that specifies the horizontal position of the next anchor point relative to the
anchorX
registration. point of the parent movie clip.
An integer that specifies the vertical position of the next anchor point relative to the
anchorY
registration point of the parent movie clip.
Returns
Nothing.
Description
Method; draws a curve using the current line style from the current drawing position to
(
,
anchorX
anchorY
drawing position is then set to (
content created with the Flash drawing tools, calls to
content. If you call
defaults to (0, 0). If any of the parameters are missing, this method fails and the current drawing
position is not changed.
You can extend the methods and event handlers of the MovieClip class by creating a subclass. For
more information, see "Assigning a class to a movie clip symbol" in Using ActionScript in Flash.
Example
The following example draws a circle with a solid blue hairline stroke and a solid red fill:
this.createEmptyMovieClip("circle_mc", 1);
with (circle_mc) {
lineStyle(0, 0x0000FF, 100);
beginFill(0xFF0000);
moveTo(500, 500);
curveTo(600, 500, 600, 400);
curveTo(600, 300, 500, 300);
curveTo(400, 300, 400, 400);
curveTo(400, 500, 500, 500);
endFill();
}
508
Chapter 2: ActionScript Language Reference
) using the control point specified by (
,
anchorX
before any calls to
curveTo()
controlX
). If the movie clip you are drawing in contains
anchorY
curveTo()
, the current drawing position
moveTo()
,
). The current
controlY
are drawn underneath this

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