Textfield._X - MACROMEDIA FLASH MX 2004-ACTIONSCRIPT LANGUAGE Reference

Actionscript language reference
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TextField._x

Availability
Flash Player 6.
Usage
my_txt._x:Number
Description
Property; an integer that sets the x coordinate of a text field relative to the local coordinates of the
parent movie clip. If a text field is on the main Timeline, then its coordinate system refers to the
upper left corner of the Stage as (0, 0). If the text field is inside a movie clip that has
transformations, the text field is in the local coordinate system of the enclosing movie clip. Thus,
for a movie clip rotated 90 º counterclockwise, the enclosed text field inherits a coordinate system
that is rotated 90 º counterclockwise. The text field's coordinates refer to the registration point
position.
Example
The following example creates a text field wherever you click the mouse. When it creates a text
field, that field displays the current x and y coordinates of the text field.
this.createTextField("coords_txt", this.getNextHighestDepth(), 0, 0, 60, 22);
coords_txt.autoSize = true;
coords_txt.selectable = false;
coords_txt.border = true;
var mouseListener:Object = new Object();
mouseListener.onMouseDown = function() {
coords_txt.text = "X:"+Math.round(_xmouse)+", Y:"+Math.round(_ymouse);
coords_txt._x = _xmouse;
coords_txt._y = _ymouse;
};
Mouse.addListener(mouseListener);
See also
TextField._xscale, TextField._y,
936
Chapter 2: ActionScript Language Reference
TextField._yscale

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