printAsBitmapNum()
Availability
Flash Player 5.
Note: If you are authoring for Flash Player 7 or later, you can create a PrintJob object, which gives
you (and the user) more control over the printing process. For more information, see the
class
entry.
Usage
printAsBitmapNum(level:Number, "Bounding box":String) : Void
Parameters
The level in Flash Player to print. By default, all the frames in the level print. If you want
level
to print specific frames in the level, assign a
Bounding box
quotation marks (" or '), and specify one of the following values:
•
Designates the bounding box of a specific frame in a movie clip as the print area for
bmovie
all the printable frames in the movie clip. Assign a
box you want to use as the print area.
•
Designates a composite of all the bounding boxes of all the printable frames as the print
bmax
area. Specify the
•
Indicates that the bounding box of each printable frame should be used as the print
bframe
area for that frame. This changes the print area for each frame and scales the objects to fit the
print area. Use
object to fill the printed page.
Returns
None.
Description
Function; prints a level in Flash Player as a bitmap according to the boundaries specified in the
parameter (
bmovie
contain frames with objects that use transparency or color effects. The
action prints at the highest available resolution of the printer in order to maintain the highest
possible definition and quality. To calculate the printable file size of a frame designated to be
printed as a bitmap, multiply pixel width by pixel height by printer resolution.
If your movie clip does not contain alpha transparencies or color effects, using
give you better quality results.
If you use
bmovie
print area is determined by the Stage size of the loaded movie clip. (The loaded movie clip does
not inherit the main movie's Stage size.)
All the printable elements in a movie clip must be fully loaded before printing can start.
A modifier that sets the print area of the movie clip. Enclose this parameter in
parameter when the printable frames in your movie clip vary in size.
bmax
if you have objects of different sizes in each frame and you want each
bframe
,
, or
). Use
bmax
bframe
for the
Bounding box
ActionScript Language Reference
frame label to those frames.
#p
frame label to the frame whose bounding
#b
printAsBitmapNum()
parameter but do not assign a
CHAPTER 2
PrintJob
to print movie clips that
printAsBitmapNum()
printNum()
label to a frame, the
#b
printAsBitmapNum()
will
695
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