Microphone.onStatus
Availability
Flash Player 6.
Usage
active_mic.onStatus = function(infoObject:Object) : Void {
// your statements here
}
Parameters
A parameter defined according to the status message.
infoObject
Returns
Nothing.
Description
Event handler; invoked when the user allows or denies access to the microphone. If you want to
respond to this event handler, you must create a function to process the information object
generated by the microphone.
When a SWF file tries to access the microphone, Flash Player displays a Privacy dialog box that
lets the user choose whether to allow or deny access.
•
If the user allows access, the
handler is invoked with an information object whose
"Microphone.Unmuted"
•
If the user denies access, the
is invoked with an information object whose
whose
level
To determine whether the user has denied or allowed access to the microphone without
processing this event handler, use Microphone.muted.
Note: If the user chooses to permanently allow or deny access to all SWF files from a specified
domain, this method is not invoked for SWF files from that domain unless the user later changes the
privacy setting. For more information, see
Example
The following example launches the Privacy dialog box that lets the user choose whether to allow
or deny access to the microphone when they click a hyperlink. If the user chooses to deny access,
muted is displayed in large red text. If microphone access is allowed, the user does not see this text.
this.createTextField("muted_txt", this.getNextHighestDepth(), 10, 10, 100,
22);
muted_txt.autoSize = true;
muted_txt.html = true;
muted_txt.selectable = false;
muted_txt.htmlText = "<a href=\"asfunction:System.showSettings\"><u>Click
Here</u></a> to Allow/Deny access.";
this.createEmptyMovieClip("sound_mc", this.getNextHighestDepth());
458
Chapter 2: ActionScript Language Reference
Microphone.muted
and whose
Microphone.muted
property is
.
"Status"
property is set to
code
property is
level
"Status"
property is set to
property is
code
.
Microphone.get()
, and this event
false
property is
.
, and this event handler
true
"Microphone.Muted"
and
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