Sample Entry For Classes - MACROMEDIA FLASH MX 2004-ACTIONSCRIPT LANGUAGE Reference

Actionscript language reference
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Availability
Unless otherwise noted, the Availability section tells which versions of Flash Player support the
element. The supported Flash Player version is not the same as the version of Flash used to author
the content. For example, if you use Macromedia Flash MX 2004 or Macromedia Flash MX
Professional 2004 to create content for Flash Player 6, you can use only ActionScript elements
that are available to Flash Player 6.
In a few cases, this section also indicates which version of the authoring tool supports an element.
For an example, see System.setClipboard().
If an element is supported only in ActionScript 2.0, that information is also noted in this section.
Usage
This section provides correct syntax for using the ActionScript element in your code. The
required portion of the syntax is in
information are in
provide by the colon (:) that always precedes data type information. Brackets (
optional parameters.
Parameters
This section describes any parameters listed in the syntax.
Returns
This section identifies what, if any, values the element returns.
Description
This section identifies the type of element (for example, operator, method, function, and so on)
and then describes how to use the element.
Example
This section provides a code sample demonstrating how to use the element.
See also
This section lists related ActionScript dictionary entries.

Sample entry for classes

The following sample dictionary entry explains the conventions used for built-in ActionScript
classes. .
Entry title
The entry title provides the name of the class. The class name is followed by general
descriptive information.
22
Chapter 1: Introduction
code font.
italicized code font
Both the code that you provide and data type
. Data types can be distinguished from code that you
) indicate
[]

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