Chapter 1: Introduction; Sample Entry For Most Actionscript Elements - MACROMEDIA FLASH MX 2004-ACTIONSCRIPT LANGUAGE Reference

Actionscript language reference
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This manual describes the syntax and use of ActionScript elements in Macromedia Flash
MX 2004 and Macromedia Flash MX Professional 2004. To use examples in a script, copy the
code example from this book and paste it into the Script pane or into an external script file. The
manual lists all ActionScript elements—operators, keywords, statements, actions, properties,
functions, classes, and methods.
Note: The examples are written in ActionScript 2.0, and will be unlikely to compile if you have
specified ActionScript 1.0 or Flash Player 5 or earlier in the Flash tab of your FLA file's Publish
Settings dialog box.
There are two types of entries in this manual:
Individual entries for operators, keywords, functions, variables, properties, methods,
and statements
Class entries, which provide general information about built-in classes
Use the information in the sample entries to interpret the structure and conventions used in these
types of entries.
This chapter contains the following sections:

Sample entry for most ActionScript elements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21

Sample entry for classes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Examples Folder. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Sample entry for most ActionScript elements
The following sample entry explains the conventions used for all ActionScript elements that are
not classes.
Entry title
Entries are listed alphabetically within a chapter. The alphabetization ignores capitalization,
leading underscores, and so on.
CHAPTER 1
Introduction
21

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