consist of only a single-byte number, only a "+", or only a ".".
Setting details of a processing unit (
●
Sets the properties of any processing unit within a scene.
Shift area (
●
Changes related figure data in one batch.
2
New Folder (
●
Used when multiple processing units are managed as one group.
Operating processing units as a group (
●
Used when processing units are copied or deleted together. A checkbox is displayed in the
processing unit if [Multiple selection] is tapped. Checked processing items can be operated as a
group.
Ref. other Scene's flow (
●
Units of other scenes can be referred to and added to the current scene flow.
Selecting a scene to refer to displays the flow for that scene.
Note
If a processing unit is inserted, the numbers for the subsequent processing units increase by one. With
●
processing items related to results output or branch control, the numbers for processing units set as references
also automatically increase by one.
If a button other than [Paste] is tapped after pasting a processing unit, continued pasting of the processing
●
cannot be performed.
If a processing unit is deleted, the numbers for the subsequent processing units decrease by one. With
●
processing items related to results output or branch control, the numbers for processing units set as references
also automatically decrease by one.
To make a specific processing unit not display in a flow on the ADJUST window or RUN window, insert a "*"
●
(single byte) at the beginning of the processing unit name.
64
Editing Processing Units in Scenes
)
)
)
)
)
FZ3 User's Manual