Korg KROSS Operation Manual page 119

Synthesizer workstation
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9. In the DRUM KIT> DS 1 page, set the Drumsample 1
Bottom Vel. to 80.
Now, Drumsample2 will sound when you play softly, at
velocities of 79 or less–and Drumsample1 will sound
when you play harder, with velocities of 80 or more.
The meter to the left side of the Velocity Zone graphic
indicates the note-on velocity value. This lets you verify
the drumsample that will be sounded by a given velocity.
10.Next, set Drumsample1's Xfade to 20, and its Curve to
Linear.
Notice that the graphic now shows the two ranges
tapering into one another. Between 80 and 100,
Drumsample2 will fade out, and Drumsample1 will fade
in, creating a gradual velocity transition instead of a hard
split.
Fine-tuning the sound of each sample
1. If you like, adjust the Levels for the two
Drumsamples.
This can be very useful in creating a smooth velocity split
or crossfade.
2. As necessary, specify the tuning, EG parameters, and
filter.
For each drumsample, adjust the Tune, Attack (Amp EG
Attack), Decay (Amp EG Decay), Cutoff, and
Resonance.
To link sounds such as hi-hat open and close
1. Access the DRUM KIT> VOICE page.
2. Use Excl (Exclusive) Group to assign the
drumsamples to groups.
For example, by creating a group containing keys to
which related drum samples such as hi-hat close and open
are assigned, you can prevent an unnatural situation in
which multiple types of hi-hat sound are heard
simultaneously.
If closed hi-hat and open hi-hat are assigned to the same
group, and you play the closed hi-hat while the
previously played open hi-hat is still sounding, the open
hi-hat sound stops, just as it would on an actual hi-hat.
Editing a Drum Kit Before you start editing...
Sustaining the sound even after the key is
released (Hold)
Use the Hold function for instruments that should continue
sustaining even after the key is released, such as a crash
cymbal. The way this works will depend on the settings of
the program and drum kit.
Set the Hold function as follows.
1. Access the Program mode P-BASIC>NOTE-ON page.
2. Make sure that the Key Zone setting Hold is on.
Once you've turned on Hold for the Program, the
function is controlled on a note-by-note basis according
to settings within the Drum Kit.
3. Access the Global/Media mode DRUM KIT>VOICE
page.
4. For each key, set the Note-Off (Enable Note-Off
Receive) parameter as desired.
If this check box is not selected, notes will be held, and
the sound will continue even after the key is released.
If it is checked, the key will not be held.
If you turn off Hold in the Program, no keys will be held
- regardless of their Note-Off (Enable Note-Off
Receive) setting.
Controlling effects for each key
Drum Kits have their own, built-in mixers. For each key, you
can control the Insert Effects bussing, Master Effects sends,
and pan.
Bus settings for each key
For example, you can change settings so that the snare is sent
to IFX1, the kick to IFX2, and the other sounds to L/R.
1. Access the Program mode P-FX ROUTING> BUS
page.
2. Make sure that the DKIT-SET check-box is checked.
When Use DKit Setting is on, the Program will use the
Bus Select and Effects Send settings for each key of the
Drum Kit.
When Use DKit Setting is off, the Program will ignore
the Drum Kit's Bus Select and Effects Send settings.
3. Access the Global/Media mode DRUM KIT> VOICE
page.
4. Use the Bus Select parameter to send drum sounds
through their own Insert effects, or to the L/R
outputs.
If you like, you can send each note to its own Insert
effect, or to the individual audio outputs, in addition to
the L/R outputs.
Tip: In most preloaded drum kits, the drum instruments
have the same Bus (IFX/Output) Select settings
according to their type, as follows.
Snares → IFX1
Kicks → IFX2
Cymbals → IFX3
Toms, Percussions, other → IFX4
5. Use Send1 and Send2 to set the send levels to the
master effects.
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