Assigning Transmitter Controls, Switches And Control Switches - GRAUPNER mc-32 Programming Manual

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Physical control, switch and control switch assignments
Principle procedure
Maximum fl exibility is offered by the
system when it comes to assigning standard
equipment operating elements to certain functions.
Since the assignment of controls and switches is
done in the same way, even though different menus
may be involved, it is appropriate at this point to
explain the fundamental programming technique so
that users can concentrate on the particular contents
when reading the detailed menu descriptions.
Physical control and switch assignments
The third column of the »Control adjust« menu
can be used to assign transmitter inputs 5 ... 16 to
operate servos, both in any given joystick direction
(C1 ... C4) as well as to assign any present control
or switch. After tapping on the center
right touch pad, the window shown below will appear
in the display.
Move desired
control adj.
Now simply move the desired control or switch.
Notes:
The control will only be recognized beyond a certain
amount of travel. Therefore these controls can be
moved back and forth until the correct assignment
is shown in the display. If adjustment travel is
insuffi cient, activate the control in the other direction.
On the other hand, if the »Control switch« menu,
page 135, is used to assign a control, the message
shown below will appear:
Move desired
control adj.
Important notice:
Controls to be assigned MUST be pre-assigned in
the »Control adjust« menu to one of the inputs 5
through 16!
56
Physical control, switch and control switch assignments
mc-32
Hott
Switch assignment
Wherever programming permits a switch to be
assigned, a switch symbol will appear in the screen's
bottom display line.
Use the selection keys in the left or right touch pad to
select the appropriate column.
How to assign a switch
1.
Briefl y touch the
The message shown below will appear in the
screen.
Move desired switch
to ON position
(ext. switch: ENTER)
SET
key of the
2.
Now it is only necessary to put the selected switch
into the desired "ON" position or, as described
at the right in "Assignment of external switches",
to select a switch from the list of "External
switches". This concludes the assignment. The
switch symbol to the right of the switch's number
indicates the current state of the particular switch.
Changing switch action
If the activation of a switch is to result in the opposite
action, put the switch or joystick in the desired OFF
position, again activate the switch assignment and
reassign the switch again so it will respond with the
desired action.
Clear switch
A switch which has been assigned as described
under point 1 can be cleared with a brief
simultaneous tap on the  or  key combination
in the right key pad (CLEAR).
Assignment from the "external switch" list
Those menus in which the message ...
SET
key of the right touch pad.
Move desired switch
to ON position
(ext. switch: ENTER)
... appears permit the assignment of switches
belonging to the so-called "external switches".
Do this by confi rming the message text with the
SET
key. A new window will appear with a list of the
eight control switches "C1 ... C8", followed by two
so-called "FX" fi xed switches and the eight inverted
switches "L1 ... L8".
M wünschten Schalter
Control/Logic/fix switch
to die EIN Position
C1
C2
C3
C4
(erw. Schalter: SET)
C7
C8
FX
FXi L1
Use the selection keys in the left or right key pad to
select the desired switch then assign it with a brief
tap on the center
SET
key of the right touch pad.
Notes:
Switching for some special functions may
be better implemented from a certain freely
programmable control position rather than
switching them manually with a normal switch.
To this end, there are a total of 8 so-called "control
switches", C1 ... C8, available whose switching
direction can be established, even inverted, in the
»Control switch« menu, page 135.
Two switches and/or also control switches can be
combined with one another to form the logical "AND"
or "OR" functions via the »Logical switch« menu,
see page 138. A total of 8 logical switches "L1 ... L8"
(as well as another 8 inverted logical switches with
inverted switching direction) are available.
The result of a logical switch function can also
be used as an input for another logical switch
function. Refer to the appropriate menu for more
details about this.
C5
C6
L2

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