Boss JamStation JS-5 Owner's Manual page 102

Backing machine with audio track
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Chapter 7 Changing Effect Settings
MODE (Pitch Shift Mode) 1–5
Higher settings will cause the response to be slower, but the
pitch will be steadier.
LVL BAL (Level Balance) A100:0B–A0:100B
Adjust the volume balance between the pitch shift A and
pitch shift B sounds.
With a setting of A100:0B only the pitch shift A sound will be
output, and with a setting of A0:100B only the pitch shift B
sound will be output.
FX BAL (Effect Balance) D100:0E–D0:100E
Adjust the volume balance between the original sound and
the pitch shift sound.
With a setting of D100:0E only the original sound will be
output, and with a setting of D0:100E only the pitch shift
sound will be output.
LEVEL (Output Level) 0–127
Specify the output volume.
FB-P.SFT (Feedback Pitch Shifter)
This is a pitch shifter that is able to return the pitch shifted
sound back to the input.
fig.RE07-123
L in
Pitch Shifter
Feedback
R in
COARSE (Coarse Pitch) -24 to +12
Specify the pitch shift amount in semitone steps. (-2–+1 octave)
FINE (Fine Pitch) -100–+100
Adjust the pitch shift amount in 2-cent steps (1 cent = 1/
100th of a semitone).
* No effect will be obtained if, when COARSE is set to +12,
you specify any value from 0 to 100; or, when COARSE is set
to -24, you specify any value from 0 to -100.
PRE DELAY (Pre Delay Time) 0.0–500 ms
Specify the time delay from the original sound until the pitch
shift sound is heard.
MODE (Pitch Shift Mode) 1–5
Higher settings will cause the response to be slower, but the
pitch will be steadier.
FEEDBACK -98–+98%
Specify the proportion (%) of the pitch shift sound that is to
be returned to the input.
Positive (+) settings will return the sound to the input with
the original phase, while negative (-) settings produce an
inverted phase.
102
2-Band
L out
EQ
Balance D
Balance E
Balance E
2-Band
R out
EQ
Balance D
LOW GAIN -15–+15 dB
Specify the gain (amount of boost or cut) of the low
frequency range.
Positive (+) settings will emphasize (boost) the low
frequency range.
HI GAIN (High Gain) -15–+15 dB
Specify the gain (amount of boost or cut) of the high
frequency range. Positive (+) settings will emphasize (boost)
the high frequency range.
BALANCE (Effect Balance) D100:0E–D0:100E
Specify the volume balance between the original sound and
the pitch shift sound.
With a setting of D100:0E only the original sound will be
output, and with a setting of D0:100E only the pitch shift
sound will be output.
LEVEL (Output Level) 0–127
Specify the output volume.
REVERB
Reverb adds reverberation to the original sound, simulating
an acoustic space.
fig.RE07-124
L in
Balance D
Reverb
R in
Balance D
TYPE (Reverb Type)
ROOM1/ROOM2/STAGE1/ STAGE2/HALL1/HALL2
Specify the type of reverb.
Short reverberation
ROOM1:
ROOM2:
Short reverberation with low density
STAGE1:
Reverberation with heavy subsequent reverberation
STAGE2:
Reverberation with strong early reflections
Clear reverberation
HALL1:
HALL2:
Rich reverberation
PRE DELAY (Pre Delay Time) 0.0–100 ms
Specify the time delay from the original sound until the
reverb is heard.
TIME (Reverb Time) 0–127
Specify the length of reverberation.
HF DAMP (High-Frequency Damp)
200–8000 Hz, BYPASS
Specify the frequency at which the high frequency portion of
the reverb sound will be cut.
Lower frequency settings will cause a greater portion of the
high range to be cut, producing a softer reverb sound.
If you do not want the sound to be cut, select BYPASS.
2-Band
L out
EQ
Balance E
Balance E
2-Band
R out
EQ

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