Data Output - CipherLab 9500PPC Reference Manual

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9500PPC Mobile Computer
Specify how many bytes of data you want to read from the tag.
Generally, the read data is user data obtained from the user block. If you are sure that the data is to
be read from a non-user block, such as the lock block, you need to select the check box of [Display
hex values] first.
WRITE OPERATION
Type the string that you want to write to a tag. By default, the string is written to the tag from byte 0
of the default page. However, the default page, amount of bytes and number of pages of each tag may
be different. Therefore, the input string will automatically be truncated to fit into pages, and data may
be discarded when it comes to the end of pages available.
Generally, it will write the input string to the user block, which is free for custom use. The string will
be displayed as "user data". If you wish to write the string to a non-user block, such as the lock
block, you need to select the check box of [Use hex values] first.
Once you have selected to use hex values for the string, make sure the string length must be even.
For example, if you want to write 0x0A, 0x0B and 0x00 to a tag, the string you input must be
"0A0B00" instead of "AB0".

4.4.3 DATA OUTPUT

Tap the [Data Output] button on the General tab to choose from the three options for data output
after decoding as well as configure associated settings
DATA OUTPUT
Keyboard
Data is emulated as typed text and sent to the active Window.
Emulation
Windows
When selected, a Windows message will be broadcasted after
Message
decoding.
Windows
When selected, a Windows event will be broadcasted after
Event
decoding.
Note: (1) Refer to 9400/9500 Programming Guide for details on Windows Message and Windows
Event. Sample programs are provided by request.
(2) For the use of a different program rather than ReaderCfg, a dynamic-link library (DLL) file
is provided.
64
Reference Manual
Simply run your application or Pocket PC built-in program,
such as Pocket Excel, to start with data collection.
Intercept the decode message in your application.
Call Windows API (ReadMsgQueue) in your application to
retrieve the decoded data.
Intercept the decode event in your application.
Call Windows API (ReadMsgQueue) in your application to
retrieve the decoded data.
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