Configuration with 3 modifiers (lower right):
Once again, let's look at each Layer.
►
Main Layer: Only the Knob has a pair of possible hardware events, since all the
Buttons are set as modifiers.
►
Left Button Layer: The other three Controllers are available, making thus 3
possible pairs of events (Controller Knob, Middle and Right Buttons.)
►
Middle Button Layer: Like the Left Button Layer, 3 pairs of possible events
(Controller Knob, Left and Right Buttons.)
►
Right Button Layer: Like the two above, 3 pairs of possible events (Controller
Knob, Left and Middle Buttons.)
That makes a total of 1+3+3+3 = 10 pairs of possible hardware events in this
configuration with all Buttons set to Modifier mode.
Example: If this configuration with three Buttons as modifiers still seems strange to
you, look at this small example. Imagine that you are working on a 3-track project in
your favorite sequencer. By correctly setting up your AUDIO KONTROL 1 Mapping
Application, you could use AUDIO KONTROL 1's hardware like follows:
►
If no Button is pressed (Main Layer), the Controller Knob acts like the Master
Level Fader in you project's mixer;
►
Pressing any Button (other Layers) and holding it would "select" the correspon-
ding track in your project;
►
The Controller Knob would then act like the Level fader for that particular
track;
►
The two other Buttons would act like the Solo and Mute buttons for that par-
ticular track, respectively.
AUDIO KONTROL 1 – 81
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