Editing Song Position Markers - Yamaha Tyros5 Reference Manual

Tyros5 series digital workstation
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Editing Song Position Markers

This section covers two additional Marker-related features and details. For basic information on using the Markers for
jump playback and loop playback, refer to the Owner's Manual.
 Jump Markers
The Markers explained in the Owner's Manual are also called "Jump Markers." In the Event List display
they are indicated as "SPJ-01"–"SPJ-04." In the Event List, they can be moved freely to other positions and can even
copied to create identical Marker numbers at other positions. When the same Marker number is contained at different
locations in the Song, the latest occurring one is used as a "Loop End Marker" (below).
 Loop End Marker
Loop End Markers can be used for putting additional Markers in Song data, providing even greater versatility.
Creating a Loop End Marker is done within the Event List (and not with the [SP 1]–[SP 4] buttons on the panel), by
simply copying one "SPJ" Jump Marker event to another position in the Song.
For basic information on loop playback between successive Jump Markers, refer to the Owner's Manual.
The examples below show how Loop End Markers can be used in Song playback.
Example 1
Copied within
the Event List.
Top of the
song
[SPJ-01]
(1)
(1) If the Song is playing back between the two SPJ-01 points, turning on [LOOP] will result in a playback loop
between those points.
(2) If the Song is playing back between the second SPJ-01 and SPJ-02 and [LOOP] is turned on, playback jumps
back to the first SPJ-01 and loops between two SPJ-01 points.
Example 2
Copied within
the Event List.
Top of the
song
[SPJ-01]
(2)
(2)
(1) If the Song is playing back between SPJ-02 and the second SPJ-01, turning on
[LOOP] will result in a playback loop between those points.
(2) If the [LOOP] button is turned on while the Song is playing back between the
top of the Song and SPJ-02, playback will loop between SPJ-01 and SPJ-02.
(3) If the Song is playing back between the second SPJ-01 and SPJ-03 and
[LOOP] is turned on, playback jumps back to SPJ-02 and loops between SPJ-
02 and the second SPJ-01 (Loop End Marker).
In the examples above, the actual data of the Loop End Marker is identical to the event
it was copied from—only the location of the copied Marker provides it with this
different function.
In Song playback, the markers formatted as "SPJ-xxxxx" (xxxxx: any character
except 01–04 and any number of letters is OK) are handled as Loop End Markers.
Since the Event List in the Song Creator function does not let you freely name
Markers, the instructions above are recommended for creating new Markers.
However, with sequence software on a computer, you can create new Markers and
assign appropriate names to them. By naming Markers in this way, you can easily
distinguish between Loop End Markers and Jump Markers in the Event List.
Copied event becomes
Loop End Marker
[SPJ-01]
[SPJ-02]
[SPJ-03]
(2)
Copied event becomes
Loop End Marker
[SPJ-02]
[SPJ-01]
[SPJ-03]
(1)
(3)
End of the
song
[SPJ-04]
End of the
song
[SPJ-04]
(page
72),
NOTE
Loop playback problems may occur if
successive Markers are too close to one
another.
NOTE
When the effect settings of the jump
destination (the position you're jumping
to) differ from those at the jump source,
glitches or drop-outs in the sound may
result. This is because of limitations in
the effect processors of the Tyros5.
NOTE
When using the Guide function
(page
56) with jump playback, keep in
mind that the Guide indication may not
be able to stay in time with the jumps.
Tyros5 Reference Manual
4
75

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