Creating A Bop Effect; Using Flash Start - American Audio VELOCITY MP3 User Manual And Reference Manual

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BASIC OPERATIONS (CONT.)
13. BANK/FLASH START BUTTONS (31):
These button are used to store your samples and cue points. Only
a sample or a cue point can be stored into each of these three
banks. When a sample is stored in to these banks you may use the
sample starting point as a cue point. The BANK/FLASH BUTTONS
instantly recall and play any of your stored samples or cue points
without interrupting music playback. When in sample mode, (see
"Using the Built-In Sampler" on page 22) and during playback,
pressing any of the FLASH BUTTONS that holds a sample, will
immediately begin to play that sample without interruption of
music. If the unit is in sample mode and the drive is not in playback
mode, pressing any of the FLASH BUTTONS that stores a sample,
Figure 29
will immediately begin to play that sample.
NOTE! If you create a new loop while a BANK/FLASH BUTTON LED is flashing, the new loop you have just
created will erase any loop or sample that was stored in the flashing BANK/FLASH BUTTON. The only way to
prevent this is to make sure the SAMPLE BUTTON LED is lit and not flashing.
FLASH START™:
The Flash Start™ function allows any sample stored in the FLASH START BUTTONS (31)
to be trigger by the crossfader in the same way the Q-Start™ function operates (see Fader Q-Start™ on page
7). Please note however that in order for the Flash Start function to operate the Q-Start™ function has to be
disable. See page 37 for set up instructions.

14. CREATING A BOP EFFECT:

The Bop Effect is a stutter effect that is similar to turntable scratching. You can use this effect to create tricks
in your mixing. Creating a BOP effect is a simple process:
1) Press the PLAY/PAUSE BUTTON
(23) so music is playing (Figure 30).
Figure 30
2) Press the IN BUTTON (33) (Figure 31) at
the point you want your BOP to take place.
Figure 31
American Audio
- www.AmericanAudio.us - Velocity Mp3™ Instruction Manual Page 24
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