Copy; Name - Kurzweil K2600 Musician's Manual

Kurzweil k2600: user guide
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Master Mode
Object Utilities
Keep in mind that when you only select one object to move, you can replace another object.
However, when you select multiple objects for moving you cannot overwrite any objects.

Copy

Pressing Copy from the Object Utility page takes you to the Copy utility. The Copy utility allows
you to select any group of objects and copy them to a different bank. Only object data is copied,
and not sample data. If you copy a sample object, you will end up with a Òcopy sampleÓ that
points to the same region of sample RAM as the original.
The operation of the Copy utility is identical to the Move utility just described.
If the objects to be copied in a single operation include any objects grouped together with any of
their dependents, the new copies of the parent objects will reference the new copies of the
dependent objects. As an example, suppose you select Song 400 and its three dependent
programs, Programs 200, 210, and 303. If you copy all of these objects at once into the 700s bank,
using Fill mode, you will see the copies at Song 700 and at Programs 700, 701, and 702. Song 700
will reference the copies of the programs (at 700, 701, and 702). In contrast, if you had only made
a copy of Song 400 as Song 700, the song would reference the old programs (at 200, 210, and
303).

Name

The Name utility allows you to rename an object without entering an editor. You can also use
this utility to rename one or more objects with the same name. This is much faster than
renaming each object individually. A lot of times you might want several objects to have the
same name except for a unique identiÞer at the end of the name. Using this utility function, you
could assign a common name to multiple objects at once, and then quickly name each one a little
differently.
When you press OK after selecting objects, you will see the following dialog prompting you for
an object name, with a suggested default:
|||||||||||||||||||||||||<>KbdNaming:Off
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
Object|Name:||||Zither||||||||||||||||||
|||||||||||||||||||||V||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||||||||||||
Delete|Insert||<<<||||>>>||||OK|||Cancel
The default name that you see comes from the highlighted object in the object list, regardless of
whether the highlighted object is actually selected. This makes it easy to copy the name of one
object on to another.
As in all naming dialogs on the K2600, you can do a double-press of the Left/Right cursor
buttons to put the naming cursor on the last character of the string. This is helpful when putting
unique characters at the ends of names.
Left/Right cursor button double-press -> Move cursor to the end of the name
11-16

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