Kurzweil K2600 Musician's Manual page 424

Kurzweil k2600: user guide
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Sampling and Sample Editing
The Keymap Editor
Low Key (Lo), High Key (Hi)
With these parameters you can use any of the data entry methods to change the low and high
notes of the current range. These parameters let you extend or shorten the width of a key range.
You can extend a key range to the full capacity of the K2600 (C 0 to G 10).
The setting for the low key cannot be higher than the setting for the high key. Similarly, the
setting for the high key cannot be lower than the setting for the low key.
Sample
This is where you assign a sample root to the current key range. Depending on the nature of the
sample rootÑan individual sample or a block of sample rootsÑthe sampleÕs name looks a bit
different in the display. Each sampleÕs name consists of three parts: a numeral, a name, and a
note numberÑfor example, 1 Grand Piano G#1.
The numeral is the sample block ID. If the sample object is an individual sample, the sample
block ID is the same as the sampleÕs object ID. If the sample object is a group of sample roots, the
object ID of the Þrst root in the group determines the sample block ID. The remaining roots in
the block have the same ID, and differ only in their note numbers.
Next comes the name of the sample, which typically describes the sampleÕs timbre. The Þnal
part of the sampleÕs name refers to the pitch at which it was originally sampled. For many
timbres, multiple samples are made at various pitches. As you scroll through the Sample list,
youÕll see only the pitch of the sample change until you reach the next sample block.
Highlight the Sample parameter, hold the Enter button, then play a note to see the complete
name of the sample played by that note. For example, when you play middle C on a piano
program youÕll see a name such as 1 Grand Piano C4. Move down the keyboard an octave and
the sample will be 1 Grand Piano G
Coarse Tune
Coarse Tune allows you to transpose a sample for a given range. This is extremely useful when
you have set the Root key of the sample for one note but want to assign the sample to a different
part of the keyboard and still be able to play it without transposition. For example, if you
originally set the Root key at C4 but want the sample assigned to C3, you would set Coarse Tune
to 12ST, transposing it up one octave. Now the original pitch will play at C3, one octave down. If
you examine the drum and percussion kit keymaps in ROM, you will see that we have done
this. Most of our ROM drum samples have the Root key set at C4.
ThereÕs a short cut for adjusting the Coarse Tune automatically so that the sample plays with
minimal transposition in the assigned key range. See Special Double Button Presses in the Keymap
Editor on page 14-37.
Fine Tune
This gives you further pitch control. Once the sampleÕs pitch is close to the desired level, use the
Fine tune to sharpen or ßatten it as much as a half-semitone.
Volume Adjust
Here you can adjust the volume of the notes in the current key range. This enables you to make
each key range play at the same volume even if the samples in the various ranges were recorded
at different volumes.
14-38
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2.

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