Building A Keymap - Kurzweil K2661 Musician's Manual

Kurzweil k2661: user guide
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Sampling and Sample Editing

Building a Keymap

The K2661 supports keymaps with up to eight velocity levels. You can't add velocity levels to
existing keymaps; if you want to create your own multi-velocity keymaps, select an existing
multi-velocity keymap in the Program Editor before entering the Keymap Editor. Then you can
select the different velocity levels with the Chan/Bank buttons, and assign samples to the
different levels. The currently selected velocity range is shown in the top line of the display.
When the current keymap is a single-velocity keymap, the VelCrossover parameter does not
appear on the Keymap-editor page. When the current keymap is dual-velocity, the value for the
Crossover parameter will be one of the eight dynamic markings from ppp to fff. The K2661
translates each of your Note Ons into one of these dynamic values, using the settings for the
VelTouch or VelocMap parameters. When this translated value exceeds the setting for the
VelCrossover parameter, the K2661 plays the sample assigned to the upper velocity range.
When the currently selected keymap has three velocity ranges, the VelCrossover parameter
becomes two parameters: LowCrossover and HiCrossover. The K2661 plays the sample
assigned to one of these ranges depending on the translated value of each note's attack velocity.
When you want to use a keymap with more than three velocity levels, pick one with velocity
crossover levels that you like, since you can't change the crossover velocity in keymaps with
more than three levels.
Building a Keymap
If you used the Keymap Editor to enter the SampleMode page, then just press Exit from the
SampleMode page and you are ready to begin creating a keymap. If you entered the
SampleMode page from Master mode, do the following. Start in Program mode, and select
Program 199, the Default program. Press the Edit button, and you'll enter the Program Editor.
Press the KEYMAP soft button, and the KEYMAP page will appear. The Keymap parameter will
be automatically selected. Press 1, 6, 8, Enter on the alphanumeric pad to assign the keymap
Silence. This isn't absolutely necessary, but it makes it easier to recognize the key ranges that
have samples assigned to them when you start assigning samples. You can actually choose any
program you want to start with, but by choosing these, you are starting with a "blank slate."
With the Keymap parameter still selected, press the Edit button, and you'll enter the Keymap
Editor. The Key Range parameter will be automatically selected, and you see its values: C 0 to
G 10 (the entire MIDI keyboard range). The Sample parameter will have a value of
168 Silence C 4.
Now you're ready to start assigning samples to key ranges within the keymap. We'll assume
that you've loaded samples with roots at C 1, C 2, C 3, etc. and that you plan to assign a root to
each octave. To begin, press the Assign soft button. The display will prompt you to select a
sample. Use the Alpha Wheel to scroll to one of your samples, or type its ID on the
alphanumeric pad and press Enter. When you've found the sample you want to use, press the
OK soft button. The display will say "Strike low key..." Trigger A 0 (MIDI note number 21, the
lowest A on a standard 88-note keyboard). The display will change to say "Strike High
Key..."Now trigger F 1 (MIDI note number 29). The display will return to the Keymap-editor
page. The Key Range parameter will show A 0–F 1, and the Sample parameter will show the
sample you selected when you started the range assignment.
One more time...Press the Assign soft button. Select another sample root at the prompt, and
press the OK soft button. Now trigger F# 1 for the Low Key prompt, and F 2 for the High Key
prompt. At this point you've defined two key ranges, the first from A 0 to F 1, and the second
from F# 1 to F 2. You can repeat the process as many times as you want, creating a new key
range each time.
Once you have your samples assigned, you may need to transpose them so that they play back
at the correct pitch within the range you have chosen. To do this, highlight the Key Range
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