Building Your Own - Kurzweil K2661 Musician's Manual

Kurzweil k2661: user guide
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Building Your Own

Now that we've walked you through a complex studio, here are some hints on how to go about
building your own.
First, you want to decide whether you want the studio to be static, or to be dynamic under
FXMod control from the K2661 keyboard and/or an external MIDI source. If it's to be static, the
value of FXCtrl must be Master, while if it's to be dynamic, the value of FXCtrl must be
Program, Setup, or Auto, depending on how you want to approach it.
Then you need to look at how your program outputs are arranged, so you can design the studio
intelligently. If you're using internal setups, look at the output assignments on the various
zones, and change them so sounds that need different effects are separated, and those that can
use the same effects are grouped. If you're using a MIDI sequencer, you might want to use the
Channel output overrides in MIDI Mode, and arrange your sequence so that the assignment of
tracks to FXBuses is determined by the tracks' MIDI channel assignments.
Now set up your studio, assigning FX presets to the program outputs/KDFX inputs. Many of
the ROM studios follow a common organizational plan, which might be a good starting point
for your studios:
FXBus 1 contains a relatively simple reverb with a low Size requirement.
FXBus 2 contains an effect that does not increase the "length" of the sound (that is, no reverb
or delay), something like chorus, flange, phaser, distortion, shaper, pitcher, enhancer, EQ, or
EQ morpher.
FXBus 3 contains effects that take up lots of time, such as delays, delays with reverb, or
other "Lead" sounds.
FXBus 4 is dry, since the first three FXBuses have probably used up all the PAUs.
The AUXFX Bus contains a larger reverb (Size: 2 or 3), a compressor, or a graphic EQ. It can
often be used instead of an FXBus reverb, such as the one on FXBus1. If you use it in this
way (set the Aux Lvl on FXBus 1 to 0dB or higher), it frees up FXBus1 for use as an
Enhancer, Stereo Image, Flanger, etc.
Finally, set up your FXMods in the setup or program you plan to use. If you're using a
sequencer, you might want to dedicate a program just to the studio and FXMods, with no sound
coming from that program.
Keep in mind that FXMods don't always have to be dynamic—they can be used to assign static
(Source: OFF) values to the parameters in a studio that are different from the studio's normal
parameters. This lets you create and store multiple variations on a studio without making each
one a separate studio—when you want to call up the variation, merely call up the program that
contains the correct FXMods.
One last reminder: don't forget to save your studio!
Basic Effects Mode
Building Your Own
9-39

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