Kurzweil K2600 - MUSICIANS GUIDE REV A PART NUMBER 910330 CHAP 9 Effects Manual
Kurzweil K2600 - MUSICIANS GUIDE REV A PART NUMBER 910330 CHAP 9 Effects Manual

Kurzweil K2600 - MUSICIANS GUIDE REV A PART NUMBER 910330 CHAP 9 Effects Manual

Basic effects mode

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Chapter 9
Basic Effects Mode
Introduction
Effects mode puts the power of an entire studioÑequalizers, signal processors, and mixersÑ
inside your K2600. It allows you to deÞne processing functions, signal paths, and balances, on
sounds created by the K2600 and, in Live mode, sounds from any source.
When youÕre in Program, Setup, or Quick Access mode, you can take advantage of
FX Modulation routings (FXMods, which are preset overrides for studio parameters) for real-
time control over any aspect of your studioÑeither from the buttons, sliders, wheels, and pedals
on your K2600, or from any MIDI source at all, like a sequencer or a dedicated controller.
Effects mode provides up to Þve individual effects processors. Four of these are designed to
operate on their own individual buses, and the Þfth, the ÒAuxiliaryÓ processor, is designed to be
global.
When the K2600 is being used multi-timbrally, Effects mode can provide separate processors for
each of several instruments. For example, letÕs say four K2600 channels are in use, under the
control of a sequencer. Each instrument on each channel can have its own processing: ßanger for
the piano, delay for the sax, compression for the bass, and tight reverb for the drums. Then all of
these signals could go through a global Aux processor, where they could be given a room reverb.
At the outputs of the K2600, the reverb could show up on one pair, while the other instrumentsÕ
dry or processed (prereverb) signals could show up at the others, either in mono or stereo. Or
the entire mix, carefully balanced and panned, could appear at a single pair, ready to be
recorded or played through a PA.
Basic Effects Mode
Introduction
9-1

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Summary of Contents for Kurzweil K2600 - MUSICIANS GUIDE REV A PART NUMBER 910330 CHAP 9

  • Page 1: Chapter 9 Basic Effects Mode

    Basic Effects Mode Introduction Chapter 9 Basic Effects Mode Introduction Effects mode puts the power of an entire studioÑequalizers, signal processors, and mixersÑ inside your K2600. It allows you to deÞne processing functions, signal paths, and balances, on sounds created by the K2600 and, in Live mode, sounds from any source. When youÕre in Program, Setup, or Quick Access mode, you can take advantage of FX Modulation routings (FXMods, which are preset overrides for studio parameters) for real- time control over any aspect of your studioÑeither from the buttons, sliders, wheels, and pedals...
  • Page 2 Basic Effects Mode Terminology FXBuses (Inserts) K2500 Outputs K2600 audio outputs Plate Reverb Programs to Mixing Console or AuxFX (Global) Flanger tape deck Room Reverb Multitap Delay Compressor Figure 9-1 A typical KDFX Studio Alternatively, in a live performance setting, you can use the KDFX in Setup mode as an entire orchestra, with different instruments layered on top of each other and mapped to different parts of the keyboard, all with their own signal processingÑand that signal processing can change completely in an instant when you call up a new setup.
  • Page 3 FX preset. KDFX comes with a large variety of algorithms, which are stored in ROM, and are not user-deÞnable. Additional algorithms, supplied by Kurzweil, can be loaded in from disk when they become available. Algorithm parameters (RT , delay feedback, pitch change, etc.) are user-deÞnable;...
  • Page 4: Bus Overrides (Or Busmods)

    Basic Effects Mode Terminology FXMods FXMods give you real-time control over many of the parameters within a studio. Parameters on any of the pages of the Studio Editor can be controlled by MIDI commandsÑsuch as physical controller input or sequencer dataÑor by internal K2600 functions like LFOs, envelopes, clocks, or key states.
  • Page 5: The Effects Mode Page

    Basic Effects Mode The Effects Mode Page The OUTPUT page, where the signals coming from the FXBuses and Aux bus are routed to the K2600Õs eight physical outputs (analog and digital). The FX Preset Editor, which is nested within the Studio Editor, and which contains three pages. The FX Preset Editor is where you select algorithms and set parameters for the FX presets, as well as doing administrative things like naming and saving.
  • Page 6 Basic Effects Mode The Effects Mode Page When FX Mode is Program The available values for FX Chan are Current , and 1 Ð 16 . When FX Chan is Current , studio selection is determined by whatever program is assigned to the current K2600 channel (as shown in the top line of the display in Program mode or Effects mode).
  • Page 7: The Structure Of Kurzweil Digital Effects (Kdfx)

    Direct mode (as set on the SampleMode page). If you are using your K2600 with a Kurzweil DMTi, set DigOut to 16 Bit, since the DMTi currently operates only in 16-bit mode. If youÕre connecting the digital output to a 20-bit (or more) capable device, set DigOut to 20 Bit and you can take advantage of the signiÞcantly...
  • Page 8 ßanger, or compressor; or a combination of processing functions in a particular order, like a ßanger followed by a delay followed by a reverb. The algorithms themselves are Þxed in ROM, like Kurzweil ROM samples, but you can change the values of their operating parameters.
  • Page 9 Basic Effects Mode The Structure of Kurzweil Digital Effects (KDFX) program output A output B output C output D outputs If input is mono, each channel has its own eqs and sends Level Balance/Pan/ Width All signal paths are stereo unless noted...
  • Page 10: Normal Studio Structure

    Each FX preset contains one algorithm. Just as you can use the same sample in more than one keymap, you can use the same algorithm in as many FX presets as you like. Although you cannot modify algorithms, additional effects algorithms will be available from Kurzweil on disk.
  • Page 11: Controlling Effects With A Sequencer

    Basic Effects Mode Controlling Effects real-time Program or Studio # Setup # control KDFX and Input mixer FX Preset # Output mixer FXMod pages algorithm # (in ROM) parameters Figure 9-3 KDFX Software organization Controlling Effects with a Sequencer A useful technique for sequencer users is to set up the program controlling the studio parameters to be a dummy program with no keymaps but with all of the FX Mods you need in placeÑthis program produces no sound by itself, and exists only to control the studio.
  • Page 12: A Tour Of Effects Mode

    Basic Effects Mode A Tour of Effects Mode A Tour of Effects Mode LetÕs take a tour through several studios. After you do this, you should have a pretty good idea of what itÕs like to work with Effects mode. You will still, of course, have many questionsÑ answering them is the job of the rest of this manual.
  • Page 13 Basic Effects Mode A Tour of Effects Mode The FXBus Page Now press Edit, and this page appears: EditStudio:FXBUS|Size:1|Free:3|<>FXBus:1 FX1||200*4|Tap|BPM|||||||||Aux||||Mix Wet/Dry||||:35%wet|||Lvl:3.5dB|Lvl:-4.5d Tempo||||||:120BPM|||Bal:0%||||Bal:0% Allocation:Auto <more||INPUT||FXBUS||AUXFX||OUTPUT|more> This is the FXBus page for FXBus1. It is where an FX preset is assigned to the FXBus. Put the cursor on the box containing 200*4 Tap BPMÑthis is the current FX preset, a four-tap delay whose speed is expressed in terms of tempo (Beats Per Minute).
  • Page 14 Basic Effects Mode A Tour of Effects Mode You can preassign a PAU value to an FXBus, in which case any FX presets that require more PAUs than you have given the bus cannot be loaded into the bus. If you try to put an FX preset into a bus that requires more PAUs than are currently available on that bus, the presetÕs name appears in parenthesesÑexactly the way a KB3 program appears if you try to select it on a channel thatÕs not the KB3 channel.
  • Page 15 Basic Effects Mode A Tour of Effects Mode Sends The third and fourth blocks determine the destinations of the Input A signal: each block can be set to route the signal to any of the four insert FXBuses, or to None. You cannot, however, set both blocks to the same destination.
  • Page 16: A More Complex Studio

    Basic Effects Mode A Tour of Effects Mode In this studio, Output A is carrying the Mix, that is, the combination of the outputs of the four FXBuses (only one of which is in use) and the Aux bus. Output B is carrying FXBus1, which is the signal after it passes through the delay on FXBus1, but before it gets to the reverb on the Aux bus.
  • Page 17 Basic Effects Mode A Tour of Effects Mode static waveforms by adding and subtracting their frequencies, thereby creating interesting nonharmonic effects. Notice that this FX preset uses 1 PAU. EditStudio:FXBUS|Size:1|Free:1|<>FXBus:1 FX1||201*Tut|Ring|Mod||||||Aux||||Mix Wet/Dry|||:100%wet||Lvl:0.0dB|Lvl:0.0dB Out|Gain||:0.0dB||||Bal:0%||||Bal:0% Allocation:Auto <more||INPUT||FXBUS||AUXFX||OUTPUT|more> As you play on the lower part of the keyboard, the arrow next to FX1 ßashes, but as you play on the upper part it doesnÕt.
  • Page 18 Basic Effects Mode A Tour of Effects Mode On this bus is an FX preset called Ptc+Flg+Dly145BP, which uses a combination algorithm that has a pitch shifter, a ßanger, and a delay all rolled into one. The 145BP part refers to the fact that the delay times are based on a tempo of 145 BPM, As you play the guitar sound, the arrow next to FX2 ßashes, and it keeps on ßashing as long as the various feedback delays are sounding.
  • Page 19 Basic Effects Mode A Tour of Effects Mode gain (to compensate for the treble boost), and full width. Play on the guitar part of the keyboard, and the arrow next to B ßashes. The other two inputs, C and D, are not assigned to any FXBus. AuxFX Bus Now letÕs look at the Auxiliary FX Bus (Aux bus).
  • Page 20: A Complex Studio With Real-Time Control

    Basic Effects Mode A Tour of Effects Mode Output D has the output of the Aux bus, which is just the reverb signal, with no dry component, since the value of Wet/Dry on the AUXFX page is 100%. Note: If youÕre using the Mix audio outputs, keep in mind they carry the summed signals of audio outputs A through D.
  • Page 21 Basic Effects Mode A Tour of Effects Mode Setting the FX Mode To enable real-time control of the studio from the setup, we have to put the K2600 in the right Effects mode. Go to the Effects-mode page, and set FX Mode to Setup. FX Channel automatically goes to None.
  • Page 22 Basic Effects Mode A Tour of Effects Mode Looking at the Studio To view the studio, press Edit, then more> three times, and then the KDFX soft button. The name of the studio associated with this setup, 202*Complex, appears. EditSetup:KDFX||||||||||||||||All|Zones|| Studio:202*Complex|||||||||| Bus:|Param:|||||Adjust:||Source:||Depth: FX1||In/Out|||||Out||||||SoftPd|||1...
  • Page 23 Basic Effects Mode A Tour of Effects Mode How are these controls set up? ThatÕs back on the KDFX page in the Setup Editor. Exit the Studio Editor (if you have made any changes, donÕt save themÑthat will only confuse things!), then press the KDFX soft button.
  • Page 24 Basic Effects Mode A Tour of Effects Mode to go into the FX Preset Editor, then press PARAM3, youÕll see that the Left and Right LFO1 Rates are also under FXMod control. EditFXPreset:PARAM3|||||Dual|Chorus|2||| L|LFO1Rate:FXMod||||R|LFO1Rate:FXMod| L|LFO2Rate:|0.50Hz||R|LFO2Rate:|0.50Hz L|LFO3Rate:|0.50Hz||R|LFO3Rate:|0.50Hz L|LFO1Dpth:9.5ct||||R|LFO1Dpth:9.5ct L|LFO2Dpth:10.0ct|||R|LFO1Dpth:10.0ct L|LFO3Dpth:5.0ct||||R|LFO1Dpth:5.0ct <more||PARAM1|PARAM2|PARAM3|PARAM4|more> Exit out of the FX preset and the studio, to the setupÕs KDFX page (see the diagram on page 9-23).
  • Page 25 Basic Effects Mode A Tour of Effects Mode On to FXBus 3. HereÕs where our breathy ßute sound is, and itÕs going through a delay FX preset called 207*Adj Delay. EditStudio:FXBUS|Size:1|Free:0|<>FXBus:3 FX3||207*Adj|Delay|||||||||Aux||||Mix L|Wet/Dry|:50%wet|||Lvl:FXMod|Lvl:0.0dB L|Wet/Dry|:50%wet|||Bal:0%||||Bal:0% Allocation:Auto <more||INPUT||FXBUS||AUXFX||OUTPUT|more> Go into the FX Preset Editor, and press PARAM2, and on that page, youÕll see that the left and right Delay times and the left and right Feedback settings are all under FXMod control.
  • Page 26: Building Your Own

    Basic Effects Mode A Tour of Effects Mode So hereÕs a summary of the FXMods in this studio: ¥ Soft pedal puts compression on the bass and drums. ¥ Slider F controls the feedback on the chorus on the piano/string pad. Slider E controls the LFO speed on that chorus.
  • Page 27 Basic Effects Mode A Tour of Effects Mode Now set up your studio, assigning FX presets to the program outputs/KDFX inputs. Many of the ROM studios follow a common organizational plan, which might be a good starting point for your studios: ¥...

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