Working With Shading Sets Using Direct Register Access - Basler Racer User Manual

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8.9.3.3

Working with Shading Sets Using Direct Register Access

Once you have created shading set files, you can use the following registers to work with the
shading sets:
Offset Shading Enable/Gain Shading Enable - is used to enable and disable offset or gain
shading correction.
Offset Shading Set Selector/Gain Shading Set Selector - is used to select the shading set to
which the activate and the create commands will be applied.
Offset Shading Create/Gain Shading Create - is used to create a "usershading" file. The
enumeration allows selecting the settings Off and OnePush.
Offset Shading Activate/Gain Shading Activate - is used to activate the selected shading set.
"Activate" means that the shading set will be copied from the camera's non-volatile memory into its
volatile memory. When the shading correction feature is enabled, the shading set in the volatile
memory will be used to perform shading correction.
Offset Shading Startup Set/Gain Shading Startup Set - is used to select the shading set that will
be loaded into the camera's volatile memory during camera bootup.
Offset Shading Status/Gain Shading Status - is used to determine the error status of operations
such as Offset Shading Activate. The following error statuses may be indicated:
No error - the last operation performed was successful.
Startup Set error - there was a problem with the default shading set.
Activate error - the selected shading set could not be loaded into the volatile memory.
Create error - an error occurred during the attempt of creating a "usershading" file.
For more information about direct register access, see Section 3.2 on
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