Working With Shading Sets Using Basler Pylon - Basler Racer User Manual

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8.9.3.2

Working with Shading Sets Using Basler pylon

Once you have created shading set files, you can use the following pylon API functions to work with
the shading sets:
Shading Selector - is used to select the type of shading correction to configure, i.e. offset shading
correction or gain shading correction.
Shading Create - is used to create a "usershading" file. The enumeration allows selecting the
settings Off and Once.
Shading Enable - is used to enable and disable the selected type of shading correction.
Shading Set Selector - is used to select the shading set to which the activate and the create
enumeration commands will be applied.
Shading Set Activate - is used to activate the selected shading set. "Activate" means that the
shading set will be copied from the camera's non-volatile memory into its volatile memory. When
the shading correction feature is enabled, the shading set in the volatile memory will be used to
perform shading correction.
Shading Set Default Selector - is used to select the shading set that will be loaded into the
camera's volatile memory during camera bootup.
Shading Status - is used to determine the error status of operations such as Shading Set Activate.
The following error statuses may be indicated:
No error - the last operation performed was successful.
Startup Set error - there was a problem with the default shading set.
Activate error - the selected shading set could not be loaded into the volatile memory.
Create error - an error occurred during the attempt of creating a "usershading" file.
You can use the functions listed above from within your application software by using the Basler
pylon API.
You can also use the Shading parameters group in the Basler pylon Viewer application to access
these functions.
And you can use the File Access selection in the Camera menu of the Viewer to save a shading set
file to a computer and to upload a shading set file from the computer to the camera.
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