Executing Effects
By means of the [RUN] button in the keyframe control block, you can play an
effect as a continuously varying image. This is referred to as effect execution.
See also "Effect Execution" in Chapter 1 (Volume 1).
It is also possible to execute an effect from the device control block (see
Chapter 2 (Volume 1)).
Executing Effects in the Keyframe Control Block
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Executing Effects
Effect execution direction selection buttons
EFF LOOP button
STOP NEXT KF button
STOP
EFF
EDIT
NEXT
LOOP
ENBL
KF
NORM
REV
COPY
/REV
INS
RE
WIND
MENU
RUN
AXIS
LOC
SHIFT
Effect execution buttons
RUN button
REWIND button
KF LOOP button
KF
EFF
CONST
KF
DELAY
DUR
DUR
DUR
LOOP
FROM
RUN
PASTE
DEL
UNDO
TO
CTRL
GOTO
PREV
NEXT
MOD
KF/TC
KF
KF
LOCAL
GLB
SRC
TRGT
ASP
LOC
LOC
SKEW
ROT
SIZE
XYZ
PERS
CLR
WORK
X
Y
Z
CTR
BUFR
Keyframe control block
PAUSE button
PAUSE