Roland V-Mixer VM-3100 Owner's Manual page 87

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VM-3100 List of Algoriyhms
Type(Size) [Type] 5 - 40 m
This sets the size of the room. For example, the setting "10m"
gives you reverb as it would sound in a space with 10-meter
walls.
Rev Time [Time] (Reverb Time)0.1 - 32.0 sec
This sets the length (in seconds) of the reverb sound.
FX Level [EffLv]O - 100
This sets the volume of the reverb sound. When using the
insert method, first get a rough balance between the reverb
and the dry sounds, then lower the level a little.
Dry Level [DryLv]O ~ 100
This sets the volume of the source sound. Set this to 0 when
using the send/return method. Increase the value when
using the insert method to mix the source sound into the
output.
Pre Delay [PreDL]O - 200 msec
This sets the delay between the time source sound is first
played and the point at which the reverb sound is played.
This indicates distance from the source of the sound.
Diffusion [Diff.]O - 100
Increasing this value intensifies the sense of spatial width.
This is effective when playing back sounds in stereo.
Density [Dens.]O ~ 100
Increasing this value makes the reverb sound denser. Reduce
the density when using hall and garage reverbs.
Early Ref. [E.Ref] (Early Reflection)O - 100
Raising the value for this setting increases the volume of the
initial reflections. Early reflections are the direct reflections of
the walls. You can hear these sounds as they spread out in
the initial reverb sound.
LoDampFreq [LDFrq] (Low Damp Frequency)
50 ~ 4000 Hz
This sets the upper frequency limiting the range to be
dampened. The Low Damp effect rapidly dampens the low
frequency range of the reverb sound, resulting in a cleaner
reverb effect.
LoDampGain [LD-G] (Low Damp Gain)
-36 - OdB
This sets the amount of the Low Damp effect.
HiDampFreq [HDFrq] (High Damp Frequency)
1.0 - 20.0 kHz
In the natural world, the high frequencies in reverberation
die out very quickly. High Damp, by attenuating the higher
frequencies first, makes the reverb sound more natural. This
sets the lower frequency limiting the range to be dampened.
HiDampGain [HD-G] (High Damp Gain)
-36 - OdB
This sets the amount of the High Damp effect. By conbining
low damp and high damp, you can indicate the qualities of
the room such as surface material (or the sound absorption
properties thereof).
HiCutFreq [HiCut] (High Cut Frequency)
0.2 - 20.0 kHz
This gently cuts the upper frequencies of the reverb sound,
making the reverberation more stable. This alteration does
not change with time.
GATE
Input signal
lini.
Release
Mode [Mode] (Gate Mode)GATE, DUCK
GATE (Gate Reverb)
When the source volume falls below a certain level, the
gate closes, resulting in an effect similar to a gated reverb
cutting off the reverb sound.
DUCK (DuckingReverb)
When the source volume gets high enough, the gate
closes, which gives a ducking-type reverb effect. Stop the
reverb sound only the input loud sound so that prevent
the play sound become unclear.
Threshold [Thre] (Threshold Level)O - 100
This sets volume level of the source sound needed to close
the gate and cut the reverb sound.
Attack [Atk] (Attack Time)O - 100
This sets the time it takes for the gate to fully open after being
triggered.
Hold [Hold] (Hold Time)O - 100
This sets the time it takes for cutting of the reverb sound to
start from the instant the source sound reaches the threshold
level.
Release [Rele] (Release Time)O - 100
This sets the elapsed time between moment the gate begins
to close to when it is fully close after the hold time has
elapsed.
VW

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