Defining A Pattern - American Dynamics ADTT16 Operator's Manual

American dynamics adtt16 multiplexers: operators manual
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In the List of Quick Views (found in Appendix A of this manual), make a
record of the Quick View you just defined, including a brief description of
what the Quick View is "looking at."
Tip: A short cut method for defining Quick Views is available. Press Menu,
View, the Quick View number, and Zoom or Focus to create a Quick
View of the current scene.

Defining a Pattern

You can define your own Patterns to support your specific needs.
You can program up to three Patterns per programmable dome. The length
and complexity of a Pattern are restricted by two variables:
Number of camera commands
Time
Each time you move the camera in any direction, zoom in or out, focus near
or far, or adjust the iris, you have issued camera commands to the camera.
The three Patterns for a dome can collectively consist of up to 98 camera
commands. As you program a Pattern, the number of camera commands
remaining for that camera appears on the T
There is also a time constraint on Patterns. A single Pattern cannot have a
duration longer than approximately 6 minutes and 50 seconds. Even if a
Pattern has only two camera commands in it, the Pattern will stop recording
once its duration time has elapsed.
Patterns are programmed in real-time. This means that the camera is
remembering every programming command you make at the actual speed
you issue the commands. For example, if you let the camera sit still for 20
seconds during programming, that is exactly what the camera will do each
time that Pattern is called up in the future. The 20 seconds of "non-motion
time" is part of the Pattern.
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