Effect settings for the AUDIO INPUT
(requires the EXB-SMPL option)
Even in modes other than Sampling mode, the
TRITON Le's effects can be applied to the external
audio source connected to the AUDIO INPUT 1 and 2
jacks. The effect section of the TRITON Le can be used
as a 2-in 4-out effect processor.
In modes other than Sampling mode (i.e., in Combina-
tion, Program, and Sequencer modes) the audio input
routing from the AUDIO INPUT 1, 2 jacks is speciﬁed
in the GLOBAL 1.1: System, Audio In page.
1 Enter Global mode from Program mode.
If you enter Global mode from Sampling mode,
the "Input 1" and "Input 2" settings of Sampling
mode will be maintained, and you will not be able
to hear the settings made in Global mode. You
must move here from a mode that can access exter-
nal audio signals (Combination, Program, or
Sequencer). In Sampling mode, the settings you
make here are ignored. AUDIO INPUT 1, 2 set-
tings for Sampling mode are made by the "Input
1" and "Input 2" parameters in the In/Pref page of
SMPL 1.1: Recording ( p.110, PG p.126).
2 Select the GLOBAL 1.1: System, Audio In page.
3 Set the parameters for "Input1" and "Input2."
"Input1" corresponds to AUDIO INPUT 1 jack and
"Input2" corresponds to AUDIO INPUT 2 jack.
"Level": Set the signal level from AUDIO INPUT 1
and 2. Normally you will set this to 127. If the sound
is still distorted even when this level is lowered sig-
niﬁcantly, it is possible that the distortion is occur-
ring before the AD converter. Adjust the [LEVEL]
knob or the output level of your external audio
"Pan": Set the panning of the signal from AUDIO
INPUT 1 and 2. When you are inputting a stereo
audio source, you will normally set Input 1 to L000,
and Input 2 to R127 (or Input 1 to R127, and Input 2
to L000). When you are inputting a monaural audio
source, you will normally set this to C064.
"BUS (IFX/Indiv.) Select": In the same way as for
the oscillator of a program, specify the bus to which
the external audio source from AUDIO INPUT jacks
1 and 2 will be sent ( p.108).
"Send 1," "Send 2": Specify the send levels from the
AUDIO INPUT 1, 2 (external input sound) to the
master effects, in the same way as for the program
oscillators. This setting can be made only if "BUS
(IFX/Indiv.) Select" is L/R or Off ( p.109).
If "BUS (IFX/Indiv.) Select" is set to IFX, this is set
by "Send1 (MFX1)" and "Send2 (MFX2)" (Setup
page) after the sound has passed through the insert
If "BUS (IFX/Indiv.) Select" is set to other than Off
and "Level" is raised, the external audio source
will be input to the TRITON Le. At this time, if
audio cables are connected to the AUDIO INPUT
1, 2 jacks, any noise component will be input to the
TRITON Le even if there is no actual audio input,
and (depending on the settings) will be output
from the AUDIO OUTPUT L/MONO, R, 1, 2 jacks.
If you are not using an external audio source, and
are playing only the internal programs, combina-
tions, and songs, you should set "BUS (IFX/Indiv.)
Select" to Off, or set "Level" to 0.
If audio cables are not connected to the rear panel
AUDIO INPUT 1, 2 jacks, the input to the
TRITON Le will be 0.
About dynamic modulation
Dynamic modulation (Dmod) is a function that lets
you use MIDI messages or the TRITON Le's controllers
to control speciﬁc effect parameters in realtime.
BPM/MIDI Sync is another function that controls
effect parameters, and is used to synchronize the LFO
speed of modulation-type effects or the delay time etc.
of delay-type effects to the tempo of the arpeggiator or
an external sequencer.
For details on each of these functions, refer to PG p.217.
We will show how you can use dynamic modulation to
control an effect parameter in realtime.
1 As described in the procedure for "Effect settings
for a program" ( p.108), set "IFX" to 49: LCR BPM
Delay. Verify that a delay sound is being output.
2 Select the PROG 7.1: Ed-InsertFX, IFX page.
Using the Dmod function to vary the delay level by
pushing the joystick
3 Set "InLvl Mod" to +100.
4 Set "Src" to JS+Y#1.
The joystick will control the input level to the effect.
When you set "Src" to JS+Y#1, the delay sound will
no longer be output; however it will gradually
increase as you move the joystick away from your-