Creating an user arpeggio pat-
About user arpeggio patterns
The patterns that can be selected on the TRITON Le's
arpeggiator are called "arpeggio patterns." There are
two types of arpeggio patterns: preset arpeggio pat-
terns and user arpeggio patterns.
Preset arpeggio patterns: There are ﬁve patterns; UP,
DOWN, ALT1, ALT2, and RANDOM.
The operation of these patterns is ﬁxed, and cannot be
User arpeggio patterns: There are 216 patterns -
U000(INT)–U215(User) - which can develop chords or
phrases in a wide variety of ways, based on the pitches
that you play on the keyboard or the timing at which
you play them.
In GLOBAL 6.1: Arp.Pattern you can modify these user
arpeggio patterns, or create a new user arpeggio pat-
tern from an initialized condition. Edited user arpeggio
patterns can be written to internal memory areas
U000(INT)–U215(User). In Media mode, they can also
be saved on external media such as a SmartMedia.
Editing a user arpeggio pattern
When you wish to edit an user arpeggio pattern,
ﬁrst turn off memory protect by unchecking the
Memory Protect "Arp. UsrPat" check box in the
Preference page of GLOBAL 1.1: System.
If you enter this mode from the Program mode, your
editing will apply to the arpeggio pattern speciﬁed for
the selected program.
1 In Program mode, select a program for which the
arpeggio pattern you wish to edit is selected, or a
program that you wish to use as a basis for editing
the arpeggio pattern.
2 Press the [ARP ON/OFF] key to turn the arpeggia-
tor on (the key will light).
Even if you moved to Global mode from a program
in which the arpeggiator was turned off, you can
use the [ARP ON/OFF] key to turn it on.
3 Select the GLOBAL 6.1: Arp.Pattern, Setup page.
4 In "Pattern," select the arpeggio pattern that you
wish to edit.
For this example, select an empty user arpeggio pat-
If a blank pattern is selected, playing the keyboard
will not start an arpeggio. Although preset arpeg-
gio patterns P000–P004 can be selected, they can-
not be edited.
When you edit a user arpeggio pattern, the
changes will have an effect anytime that this pat-
tern is used in Program, Combination, or Song.
5 In "Lgth (Length)," specify the length of the pat-
After the pattern has played for the length speciﬁed,
it will return to the beginning. This setting can also
be changed during or after editing. For this exam-
ple, set it to 8.
For the preload arpeggio patterns U000(INT)–
U199(INT), simply changing the "Lgth" can sig-
niﬁcantly change the character of the pattern. Try
changing the length and listening to the result.
6 Make settings for the " (Tempo)," "Reso (Resolu-
tion)," "Oct (Octave)," "Sort," "Latch," "K.Sync
(Key Sync.)," and "Kbd (Keyboard)" parameters.
These are program parameters, but can be set from
here as well.
If after moving here from Program mode, you
modify these parameters and wish to keep your
changes, return to Program mode and write the
program. These parameters are not saved by
"Write Arpeggio Pattern."
For this example, make the settings shown in the
7 The "Type (Arpeggio Type)," "Octave Motion,"
and "Fixed Note" parameters specify how the
arpeggio will be developed.
These settings can be changed during or after edit-
ing ( PG p.136).
8 Select the Edit page.
A pattern consists of Steps and Tones.
• Step: A user arpeggio pattern can have a
maximum of 48 steps. The arpeggiator will play
from the first step, in steps equal to the timing
value specified by "Reso (Resolution)." The
vertical lines of the grid shown in the center of
the LCD screen indicate the steps.
Use "Step (Step No.)" to select the step. For each
step, specify "Ptch (Pitch Offset)," "Gt (Gate),"
"Vel (Velocity)" and "Flam."
To change Step, you can either use the [ ], [ ]
keys or select "Step (Step No.)" and use the
[VALUE] dial or the [INC]/[DEC] keys.