The modulation sequencer applies time-varying change to sound parameters in a way similar to an analog
sequencer. When the sound is played, it will change over time according to the values stored for each of the
sixteen steps. Since three modulation sequencers are provided for each timbre, this can be used to create very
Playing a program that uses the modulation sequencer
All factory programs already contain modulation sequencer data. we can select and play one of these pro-
Select a program from the "Motion" category that uses modulation sequencing.
If modulation sequencing is being used, the MOD
SEQUENCER [ON] button will be lit. Keep in mind,
this button will only reﬂect the Mod Sequencer status if
the selected timbre; you may ﬁnd it necessary to use the
TIMBRE SELECT – buttons to locate the timbre
using Mod Sequencing.
☞p.21 "Selecting programs by category"
In some programs, the modulation sequencer, the ar-
peggiator, and both step sequencers may be turned on.
Therefore, you may wish to mute the other timbres by
holding down the [EXIT/NO] button and pressing their
respective TIMBRE SELECT – button.
Play the keyboard.
The sound of the program will change over time as the
modulation sequence runs.
Use the [TEMPO] knob or [TAP TEMPO REST/TIE] button to adjust the speed at which the
The speed of the changes produced by the modulation sequencer can be adjusted in the same way
as the arpeggiator or step sequencers.
☞p.22 "Assigning the arpeggiator to a sound"
Use the MOD SEQUENCER [SELECT] button to
select a modulation sequencer (MOD1–MOD3).
The LED of the selected sequence will light, and the
assigned parameter will appear in the display.
You can't change the parameter that's assigned to the
modulation sequencer in the Program Play mode. To as-
sign the parameter, use the Program Edit mode P12:
MOD SEQ – SEQ1–SEQ3 tab pages (☞p.92 "P12 MOD
SEQ (Modulation Sequencer)").