Adobe 22020807 Using Manual page 379

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USING ACROBAT 9 PRO
Multimedia and 3D models
The options on the 3D tab are the same as the options on the 3D toolbar except for the following:
For models created with animation, this setting determines how the animation runs in Acrobat.
Animation Style
Allows you to use different model views. An orthographic projection (ortho) effectively removes a
Add Default Views
dimension, preserving the size ratio between objects but giving the 3D model a less realistic appearance. Orthographic
projection is especially useful for viewing certain diagrams, such as 3D mathematical functions plotted on a graph. A
perspective projection offers a more realistic scene in which objects in the distance appear smaller than objects of the
same size in the foreground.
Displays the 3D toolbar along with the image. When this option is not selected, you can right-click the
Show Toolbar
3D image to view the 3D toolbar.
Specifies the JavaScript file that runs if a 3D model is enabled. Click Browse to add a JavaScript file to the PDF.
Script
Launch Settings
Specifies when the 3D model is activated. When the 3D model is enabled, you can interact with it by
Enable When
using the 3D navigation tools, for example.
Determines how the 3D model can be deactivated. When a 3D model is disabled, the 2D preview image
Disable When
or poster appears in the canvas.
Enables you to display the 3D model in a floating window outside the page. If you select Play Content
Playback Style
In Floating Window, you can select the size of the window (in pixels) from the Height and Width menus.
Select to create a border around the 3D object.
Border Width
Removes any background color.
Transparent Background
To replace the default view of the 3D model when it isn't activated, select a poster image option. Click
Poster Image
Browse to find the image you want.
Resources
Use the Resources tab to add files developed in Flash® to a 3D model for animation, effects, and textures. To bind a
Flash resource, select it from the list of resources, and then select a binding type (Foreground, Background, or
Material). To bind a material, also enter the material name for the part or parts where you want to display the material.
Use to add SWF files for animations and backgrounds for the 3D model.
Add
Select to add a directory of resource files to the 3D object.
Add Directory
Select a file in the list, and then click Remove to delete it from the file.
Remove
Displays the name of the file that is selected from the list. You can also rename a resource, which is useful with
Name
scripting. For example, you can replace the name with the one used in a script.
When adding files that are developed in Flash as a resource for a 3D model, binding determines how those
Binding
files interact. For example, you can identify a resource to run in the background and one to run in the foreground.
After you add the files to the file list, select one, and in the Binding section, select either Background, Foreground, or
Material.
3D designers can use the Material field to define a material to use in a model. The material name can be
Material
associated with a resource by selecting Material in the Binding section.
Flash developers can use the FlashVars field to add ActionScript™ variables for the selected file.
FlashVars
Last updated 9/30/2011
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