Page 2
The content of this guide is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorpo- rated.
Note: For more information, see the Read Me file on the installation disc. Activate the software If you have a single-user retail license for your Adobe software, you will be asked to activate your software; this is a simple, anonymous process that you must complete within 30 days of starting the software.
For some products, you can also add comments to the topics in LiveDocs Help. Find LiveDocs Help for your product in the Adobe Help Resource Center, at www.adobe.com/go/documentation. Most versions of in-product and LiveDocs Help let you search across the Help systems of multiple products. Topics may also contain links to relevant content on the web or to topics in the Help of another product.
Page 7
• Topics may contain links to the Help systems of other Adobe products or to additional content on the web. • Some topics are shared across two or more products. For instance, if you see a Help topic with an Adobe Photoshop®...
Page 8
Accessibility features Adobe Help content is accessible to people with disabilities—such as mobility impairments, blindness, and low vision. In-product Help supports these standard accessibility features: • The user can change text size with standard context menu commands.
The Adobe Creative Suite 3 Video Workshop offers over 200 training videos covering a wide range of subjects for print, web, and video professionals. You can use the Adobe Video Workshop to learn about any Creative Suite 3 product. Many videos show you how to use Adobe applications together.
Page 10
SOUNDBOOTH CS3 User Guide When you start the Adobe Video Workshop, you choose the products you want to learn and the subjects you want to view. You can see details about each video to focus and direct your learning. Community of presenters With this release, Adobe Systems invited the community of its users to share their expertise and insights.
Page 11
Extras To help you make the most of Adobe Soundbooth, you have access to a wide variety of resources. Some are installed on your computer during the setup process, others are included on the installation DVD, and even more are available online through Resource Central.
Note: Bridge Home may not be available in all languages. Adobe Design Center Adobe Design Center offers articles, inspiration, and instruction from industry experts, top designers and Adobe publishing partners. New content is added monthly. You can find hundreds of tutorials for design products and learn tips and techniques through videos, HTML...
Visit the Adobe Support website, at www.adobe.com/support, to find troubleshooting information for your product and to learn about free and paid technical support options. Follow the Training link for access to Adobe Press books, a variety of training resources, Adobe software certification programs, and more.
Adobe Labs fosters a collaborative software development process. In this environment, customers quickly become productive with new products and technologies. Adobe Labs is also a forum for early feedback, which the Adobe development teams use to create software that meets the needs and expectations of the community.
Page 15
Adobe Photoshop. For example, the Auto Heal function works like the familiar Healing Brush tool in Photoshop, cleanly removing an unwanted sound while leaving desirable audio intact. (See “Visually identifying noise”...
Chapter 2: Digital audio fundamentals An understanding of key audio concepts helps you get the most out of Adobe Soundbooth CS3. Understanding sound Sound waves Sound starts with vibrations in the air, like those produced by guitar strings, vocal cords, or speaker cones. These vibrations push nearby air molecules together, raising the air pressure slightly.
Page 17
SOUNDBOOTH CS3 User Guide 90 º 0 º 180 º 360 º 270 º A single cycle at left; a complete, 20-Hz waveform at right A. Wavelength B. Degree of phase C. Amplitude D. One second How sound waves interact When two or more sound waves meet, they add to and subtract from each other.
SOUNDBOOTH CS3 User Guide Digitizing audio Comparing analog and digital audio In analog and digital audio, sound is transmitted and stored in very different ways. Analog audio: positive and negative voltage A microphone converts the pressure waves of sound into voltage changes in a wire: high pressure becomes positive voltage, and low pressure becomes negative voltage.
SOUNDBOOTH CS3 User Guide Sample rate Quality level Frequency range 11,025 Hz Poor AM radio (low-end multimedia) 0–5,512 Hz 22,050 Hz Near FM radio (high-end multimedia) 0–11,025 Hz 32,000 Hz Better than FM radio (standard broadcast rate) 0–16,000 Hz 44,100 Hz 0–22,050 Hz 48,000 Hz Standard DVD...
Page 20
SOUNDBOOTH CS3 User Guide When you play a file in Soundbooth, the process happens in reverse. Soundbooth sends a series of digital samples to the sound card. The card reconstructs the original waveform and sends it as an analog signal through Line Out ports to your speakers.
As you rearrange panels, the other panels resize automatically to fit the window. You can use floating windows to create a workspace more like those in previous versions of Adobe applications, or to place panels on multiple monitors.
Page 22
SOUNDBOOTH CS3 User Guide Dock, group, or float panels You can dock panels together, move panels into or out of a group, and undock a panel so that it floats in a new window above the application window. As you drag a panel, drop zones—areas onto which you can move the panel— become highlighted.
Page 23
When you undock a panel in a floating window, you can add panels to the window or otherwise modify it, as you do the application window. You can use floating windows to make use of a secondary monitor, or to create a workspace like those in earlier versions of Adobe applications. ❖...
Page 24
SOUNDBOOTH CS3 User Guide Resize panel groups When you position the pointer over dividers between panel groups, resize icons appear. When you drag these icons, all groups that share the divider are resized. For example, suppose your workspace contains three panel groups stacked vertically.
Page 25
SOUNDBOOTH CS3 User Guide Working with multiple monitors To increase the available screen space, use multiple monitors. When you work with multiple monitors, the appli- cation window appears on the main monitor, and you place floating windows on the second monitor. Monitor configurations are stored in the workspace.
Managing workspaces Choose a workspace Each Adobe video and audio application includes several predefined workspaces that optimize the layout of panels for specific tasks. When you choose one of these workspaces, or any custom workspaces you’ve saved, the current workspace is redrawn accordingly.
Page 27
SOUNDBOOTH CS3 User Guide Save a custom workspace As you customize a workspace, the application tracks your changes, storing the most recent layout. To store a specific layout more permanently, save a custom workspace. Saved custom workspaces appear in the Workspace menu, where you can return to and reset them.
Connecting to audio hardware You can use a wide range of hardware inputs and outputs with Adobe Soundbooth CS3. Sound card inputs let you bring in audio from sources such as microphones and tape decks. Sound card outputs let you monitor audio through devices such as speakers and headphones.
SOUNDBOOTH CS3 User Guide Note: The Surround, Center, and LFE channels are available only if the default device is a multichannel audio interface. (Mac OS only) For Buffer Size In Samples, optimize performance by choosing the lowest setting possible without audio dropouts.
Page 30
Adobe Bridge CS3, included with Adobe Creative Suite 3 components, is a cross-platform application that helps you organize and browse assets for audio, video, web, and print projects. To access Adobe Bridge in Soundbooth, choose File > Browse, or select a file in the Files panel, and choose File > Reveal in Bridge.
Page 31
Click the Record button to begin recording. As you record, click the Marker button to add audio markers (which you can later export as Adobe Flash cue points). When you finish recording, click the Stop button , or close the dialog box.
When Soundbooth is operating outside of a file’s original sample rate, parentheses surround the rate in the Files panel. The Save command retains the original rate, if possible. In MCDB files that Soundbooth shares with Adobe video applications, removes refer- Clean Media Cache Database ences to deleted PEK and CFA files.
Shows the custom time format specified in the Preferences dialog box. The default, 12 frames-per-second, Custom matches the default in Adobe Flash Professional. If your Flash projects use a different frame rate, choose Edit Custom Time Format. Position the current-time indicator •...
Page 34
SOUNDBOOTH CS3 User Guide To start or stop playback without using the transport controls, press the spacebar. Moves the current-time indicator to the previous marker, the previous selection edge, or the Go To Previous beginning of the file. Moves the current-time indicator to the next marker, the next selection edge, or the end of the file. Go To Next Stops playback.
Chapter 5: Editing and repairing audio The intuitive visual tools in Adobe Soundbooth CS3 make it easy to edit, optimize, and repair audio. Displaying audio View audio waveforms and spectrums When you open an audio file, the Editor panel provides a visual representation of sound waves. If you open a stereo file, the left channel appears at the top and the right channel appears at the bottom.
Page 36
SOUNDBOOTH CS3 User Guide About the waveform display The waveform display shows audio as a series of amplitude peaks and valleys. The x-axis (horizontal ruler) measures time, and the y-axis (vertical ruler) measures amplitude on a decibel scale that ranges from –∞ (negative infinity) for silence to 0 dBFS for loud peaks.
Page 37
SOUNDBOOTH CS3 User Guide Spectral display, with high frequencies selected See also “Select frequency ranges” on page 37 “Repairing audio” on page 41 Customize the waveform display For stereo and surround-sound files, you can view layered or separated channels. Layered channels overlay each other in different colors, better revealing overall volume changes.
Page 38
SOUNDBOOTH CS3 User Guide For Vertical Scale, enter a higher number to display frequencies more logarithmically, or a lower number to display them more linearly. A logarithmic display better reflects the uneven frequency emphasis of human hearing, providing better low- frequency detail.
Page 39
SOUNDBOOTH CS3 User Guide • In the zoom navigator, drag left or right. Scrolling with the zoom navigator See also “Position the current-time indicator” on page 29 Use markers Markers make it easy to navigate in a waveform, perform edits, or play back audio. A marker refers to a specific time position (for example, 00:08:07.566 from the start of a file).
SOUNDBOOTH CS3 User Guide To add markers while recording audio, see “Record a new file” on page 26. Move a marker • In the Editor panel, drag the marker to a new location. • In the Markers panel, select the marker, expand the Marker Details section, and enter a new Time value. Go to a marker in the waveform ❖...
Page 41
SOUNDBOOTH CS3 User Guide Extending a selection in the timeline ruler See also “Save entire files or selected ranges” on page 63 Select frequency ranges In the spectral display, three tools let you select audio data within specific frequencies. The Frequency Selection tool selects an entire frequency range throughout a file, the Marquee tool selects a rectangular area, and the Lasso tool creates free-form selections.
SOUNDBOOTH CS3 User Guide Select all of a waveform • To select the visible range of a waveform, double-click in the Editor panel. Or choose Edit > Select View. • To select an entire file, triple-click in the Editor panel. Or choose Edit > Select All. See also “Save entire files or selected ranges”...
SOUNDBOOTH CS3 User Guide When you edit audio from a video file, trim handles and the Delete command silence audio without changing file length, maintaining synchronization with video. (See “Working with video” on page 61.) Use trim handles to quickly delete the beginning or end of files. See also “Selecting audio”...
Page 44
SOUNDBOOTH CS3 User Guide Precisely fade in or out At the far left or right of the waveform, drag the Fade In or Fade Out handle inward. (Optional) To change from the default, linear fade, drag up to create a quick, smooth logarithmic fade, or drag down to create a long, smooth exponential fade.
SOUNDBOOTH CS3 User Guide Maximize volume After you edit audio and apply effects, maximize volume as a finishing touch. Soundbooth offers two techniques that raise volume to 0.3 dBFS, just below the digital maximum, ensuring optimal volume while avoiding clipping. Normalizing retains dynamic range by amplifying an entire file equally.
Page 46
User Guide Selecting various types of noise in the spectral display A. Hiss B. Crackle C. Rumble For a video about repairing audio, see www.adobe.com/go/vid0245. See also “About the spectral display” on page 32 “Select frequency ranges” on page 37 Remove background noise To remove steady background noise such as hiss or hum, use the Clean Up Audio task.
Page 47
SOUNDBOOTH CS3 User Guide Remove clicks, pops, or rumble The Clean Up Audio task helps you quickly remove sharp clicks and pops (such as crackle from vinyl records), or low-end rumble (such as vibrations from passing trucks). In the Editor panel, select the audio you want to clean up. Choose Tasks >...
SOUNDBOOTH CS3 User Guide Looping, stretching, and pitch shifting Create loops Audio that loops seamlessly creates a perfect soundtrack for many Flash animations and video spots. In the Tasks panel, click Create Loop. In the transport controls, Soundbooth automatically enables the Loop Playback option Press the spacebar to start playback.
SOUNDBOOTH CS3 User Guide See also “Select time ranges” on page 36 Undo and redo Undo or redo changes Each time you start Soundbooth, it keeps track of the edits you perform. They aren’t permanently applied to a file until you save and close it, giving you unlimited undo and redo capability. •...
Preview and apply effects Adobe Soundbooth CS3 lets you apply up to five effects at once, using an effects rack. Prior to applying a rack, you can preview it, and then customize, bypass, or remove individual effects. Bypassing effects temporarily disables them so you can compare processed and unprocessed audio.
SOUNDBOOTH CS3 User Guide Accessing presets in the Effects panel A. Preset options for entire rack B. Preset options for individual effect • To load a preset, choose it from the Effect Preset or Rack Preset menu. To re-create the settings you most recently applied, choose Last Applied Settings or Last Applied Rack. •...
Page 52
SOUNDBOOTH CS3 User Guide Controls the ratio of original to delayed sound. Amount Advanced options Specifies the type of hardware emulation, determining equalization and distortion characteristics. Tape and Mode Tube reflect the sonic character of vintage delay units, while Analog reflects later electronic delay lines. Determines the level of original, unprocessed audio.
Page 53
SOUNDBOOTH CS3 User Guide Compressor The Compressor effect reduces dynamic range, producing consistent volume levels and increasing perceived loudness. Compression is particularly effective for voice-overs, because it helps the speaker stand out over musical soundtracks and background audio. For examples of highly-compressed audio, listen to recordings of modern pop music. By contrast, most jazz recordings are lightly compressed, while typical classical recordings feature no compression at all.
Page 54
SOUNDBOOTH CS3 User Guide See also “Applying effects” on page 46 Standard options Specifies the room type. Mode Controls the ratio of original to reverberant sound. Amount Advanced options Specifies a file that simulates an acoustic space. Click Load to add a custom impulse file. Impulse Controls the ratio of original to reverberant sound.
Page 55
SOUNDBOOTH CS3 User Guide Creates curved transitions between control points, sometimes producing a more natural Curve Smoothing distortion than the default linear transitions. Determines how quickly distortion reacts to changes in input levels. Level measurements are based Time Smoothing on low-frequency content, creating softer, more musical distortion. Changes the amplitude range of the graphs, limiting distortion to that range.
Page 56
SOUNDBOOTH CS3 User Guide Compensates for any change in overall level. Either set a specific amount, or select Automatic Makeup Makeup Gain Gain to ensure that original and processed amplitude peaks are equal. EQ: Graphic The EQ: Graphic effect boosts or cuts specific frequency bands and provides a visual representation of the resulting EQ curve.
Page 57
SOUNDBOOTH CS3 User Guide Drag control points in the graph to visually adjust settings below. Activate shelving filters at either end of the frequency spectrum. Highpass and Lowpass Enable Activates a peaking filter in the center of the frequency spectrum. Band Enable Indicates the center frequency of each frequency band.
Page 58
SOUNDBOOTH CS3 User Guide See also “Waveform measurements” on page 12 “Applying effects” on page 46 Standard options Specifies the phaser type. Mode Controls the ratio of original to processed sound. Amount Advanced options Specifies the number of phase-shifting filters. A higher setting produces denser phasing effects. Stages Determines the amount of phase-shifting applied to the signal.
1. Choose a score template Soundbooth provides a number of score templates created by professional musicians. Each template consists of an SBST file, which determines musical parts and parameters. You can preview these files in Adobe Bridge or the Mac OS QuickTime Player.
A. Zoom navigator reflects three tracks below B. Video from video file C. Audio from video file D. Music track for your score See also “Browsing assets with Adobe Bridge” on page 26 “Open existing files” on page 25 “Working with video” on page 61...
Page 61
SOUNDBOOTH CS3 User Guide If desired, select Fade Out, and specify the number of seconds. To preview the score at any stage, press the spacebar. If the Audio track for a referenced clip is too distracting, click its Mute button in the Editor panel.
SOUNDBOOTH CS3 User Guide Transitions between keyframes A. Hold B. Linear See also “Position the current-time indicator” on page 29 Enable keyframe animation ❖ In the AutoCompose Score task, click Keyframing. Add a keyframe In the Editor panel, do either of the following: •...
Page 63
SOUNDBOOTH CS3 User Guide Specify a filename and location. Then click Save. Soundbooth saves the score in SBSC format. Export a score as an audio or video file After you finish a musical score, export it to a file that you can incorporate into Flash or video projects. If you offset the Start Time for the score, select Include Leading Silence in the AutoCompose Score task.
To embed cue points into media files, save to FLV format. (See “Save entire files or selected ranges” on page 63.) Or, to edit cue points separately from media files, export to XML format; then import the XML in either Adobe Flash Professional or the Flash Video Encoder.
Export or import cue points in XML files To edit cue points in Adobe Flash Professional or the Flash Video Encoder, export them to XML. Import the resulting XML file in Soundbooth if you want to adjust the corresponding markers in media files.
Page 66
Editing audio clips from Adobe Premiere Pro CS3 and After Effects CS3 In Adobe Premiere Pro® CS3 or After Effects® CS3, choose Edit > Edit In Adobe Soundbooth to automatically open audio clips in the Editor panel, where you can quickly repair and enhance them. When you save your changes, the updated audio automatically appears in your video projects.
Chapter 9: Saving audio and video files Adobe Soundbooth CS3 offers a comprehensive set file formats that support a wide variety of output types, ranging from the web to CD and DVD. Saving and closing files Save entire files or selected ranges Use the File >...
For many video projects, you’ll save WAV or AIF audio files from Soundbooth, and then combine those with related video in an application like Adobe Premiere Pro. If the flexibility of separate audio and video files isn’t necessary, however, save to a video format directly from Soundbooth. The format you should choose depends on the output type: •...
Page 69
Export Settings dialog boxes. Adobe Flash Video (.flv) FLV format lets you present video in Adobe Flash Player, a free, widely available browser plug-in. Adobe Flash Player can play either standalone FLV files, or those you embed into Flash animations in SWF format.
SOUNDBOOTH CS3 User Guide Windows Media Video (.wmv) The Windows version of Soundbooth supports Windows Media Video, Microsoft's format for compressed, streaming video. Typically, WMV files are viewed in Windows Media Player, but other applications and plug-ins also support this format. Options for audio, AVI, and MOV formats mp3 options When you save in .mp3 format, Soundbooth provides the following options:...
Page 71
SOUNDBOOTH CS3 User Guide • An older version of CCITT compression that requires slightly more processing than A-Law. This CCITT u-Law compression scheme is the standard for North American and Japanese telephone systems. • Compresses audio at a ratio of 10:1. Outside of Japan, GSM is the most popular worldwide standard for GSM 6.1 mobile phones.
When you save in Adobe Flash Video, MPEG, RealMedia, or Windows Media format, the Export Settings dialog box appears. This dialog box, which Soundbooth shares with Adobe Premiere Pro, lets you access the wide array of video export options provided by the Adobe Media Encoder.
Page 73
Do either of the following: • (Adobe Premiere Pro) Select the sequence or clip you want to export, and choose Export > Adobe Media Encoder. • (Soundbooth) In the Save As dialog box, choose any video format except AVI or QuickTime, and then click Save.
Page 74
User Guide Export settings presets When exporting with the Adobe Media Encoder, choosing a format automatically makes available a list of associated presets designed for particular delivery scenarios. Selecting a preset, in turn, activates the appropriate options in the various settings panels (Video, Audio, and so on). In most cases, one of the provided presets will match your output goals.
Page 75
If you intend to remove noise and grain from a project for reasons other than reduction of compressed file size, consider using the Noise & Grain effects in Adobe Premiere Pro or After Effects.
Page 76
Codec Specifies the encoding quality. Generally, higher values increase rendering time and file size. Quality Enables encoding of an alpha channel into the exported file for formats, such as Adobe Flash Encode Alpha Channel Video, that support alpha channels. Conforms the output to the NTSC or PAL standard.
Page 77
A high-quality encoding format developed for multichannel digital sound and the SurCode for Dolby Digital 5.1 most common encoder for DVD-video. (This codec is available only in Adobe Premiere Pro.) • A high-quality encoder developed by MainConcept media technologies, and included MainConcept MPEG Audio with Adobe Premiere Pro, After Effects, and Soundbooth.
Page 78
Verifies the connection with the FTP server. Test Specify whether to generate a log file, and select the information that the log file includes (errors, Log File Details warnings, settings, and render frame time). (Not supported for Windows Media, QuickTime, or Adobe Flash Video).
Page 79
Applications that support XMP can read, edit, and share this information across databases, file formats, and platforms. Some Adobe software, such as Adobe Bridge, can use or write XMP information. You can specify XMP metadata to be included with files you export using the Adobe Media Encoder. ❖...
Chapter 10: Keyboard shortcuts Keyboard shortcuts help you speed up the editing process. Finding and customizing shortcuts Find shortcuts ❖ To find shortcuts, do any of the following: • For menu commands, look to the right of command names. • For tools, look to the right of tool tips. (To display tool tips, hold the pointer over a tool.) •...
SOUNDBOOTH CS3 User Guide Common shortcuts Shortcuts for playing and zooming audio This partial list includes the playing and zooming shortcuts that many Soundbooth experts find most useful. Result Windows shortcut Mac OS shortcut Start and stop playback Spacebar Spacebar Enable or disable looped playback Ctrl+L Command+L...
Page 82
SOUNDBOOTH CS3 User Guide Result Windows shortcut Mac OS shortcut Auto-heal an audio glitch Ctrl+U Command+U Insert silence Ctrl+T Command+T Insert marker Add most recent effect to rack Ctrl+E Command+E See also “Selecting audio” on page 36 “Repairing audio” on page 41 “Applying effects”...
Chapter 11: Digital audio glossary The glossary is your guide to unfamiliar terms in common audio workflows and multiple Adobe Soundbooth CS3 features. If you don’t find a term here, search for it in Help to find a feature-specific definition.
Page 84
SOUNDBOOTH CS3 User Guide (compressor/decompressor) An abbreviation for the data compression schemes used by the ACM, AVI, codec MPEG, and QuickTime formats and the analog-to-digital converters on some sound cards. (Note that codecs only compress file size; to compress audio amplitude, apply a compressor effect.) An effect that reduces dynamic range by lowering amplitude when an audio signal rises above a compressor specified threshold.
Page 85
SOUNDBOOTH CS3 User Guide (fast Fourier transform) An algorithm based on the Fourier theory that Soundbooth uses for filtering and spectral displays. The Fourier theory states that any waveform consists of an infinite sum of sine and cosine functions, allowing frequency and amplitude to be quickly analyzed. Higher FFT sizes create more precise results but take longer to process.
Page 86
SOUNDBOOTH CS3 User Guide A frequency equal to half the current sample rate, which determines the highest reproducible Nyquist frequency audio frequency for that rate. For example, audio CDs use a sample rate of 44,100 Hz because the resulting Nyquist frequency is 22,050 Hz—just above the limit of human hearing, 20,000 Hz.
Page 87
SOUNDBOOTH CS3 User Guide A hardware device that lets your computer play and record audio. sound card A wave of air molecules. Humans can hear sound waves with frequencies of 20 to 20,000 Hz. sound wave Editing audio using a display that visually represents audio frequencies. In spectral displays, bass spectral editing frequencies appear at the bottom, treble at the top.
65 Filters options 71 Custom Time Format option 29 options for 66 Video options 72 customizing keyboard shortcuts 76 Adobe Premiere Pro, editing audio cutting audio 38 from 62 Adobe Soundbooth, digitizing audio background noise, removing 42 with 15...
Page 89
66 History panel 45 effect 53 MP3 format 66 hum, removing 42 media cache database 28 additional video formats 68 Media Encoder. See Adobe Media extra resources 7 Encoder metadata impulse files for Convolution Reverb effect 49 about 75...
Page 90
29 unsupported, conforming 28 shaping, defined 81 transport 29 sample, defined 82 visually identifying 41 Premiere. See Adobe Premiere Pro saving audio and video files 63 normalizing preroll and postroll 29 Scale To Fit option 71 audio amplitude 41...
Page 91
INDEX 87 sound card undoing edits 45 XMP (Extensible Metadata Platform) defined 83 updates 9 exporting 75 See also input and output devices user interface brightness 22 sound effects, downloading 7 sound wave, defined 83 zooming audio 34 sound, fundamentals of 12 vertical ruler, positioning 22 spectral display video...
Need help?
Do you have a question about the 22012057DM - Soundbooth CS3 - PC and is the answer not in the manual?
Questions and answers