Encumbrance; Equipped Items; Weapon Combo Slots; Quick Item Slots - Black Isle ICEWIND DALE 2 Manual

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The inventory page can be accessed by L-clicking the Inventory button on the bottom right of the screen or by
R-clicking a Character Portrait. Items in your inventory may be shown with a red, blue, or yellow tint. (Ed.
Note: Most are not shaded at all.) Red items are not usable by the characters holding the item. Blue-tinted
items are magical but have not yet been identified. Items with a yellow tint are capable of being used by a
character with the Use Magic Device skill (although there is a chance of failure when used, so beware). Items
with a blue outline are magical items that have been identified.
The middle of the screen is taken up by the "Model" representation of the character. Along the bottom of the
screen is the character's personal inventory and encumbrance. Items can be dragged and dropped to be equipped
on the Model, or dragged and dropped onto other characters' portraits to give the item to another character.
Stackable items can be unstacked by double L-clicking on the item. Unstacked items can be stacked by drag-
ging and dropping them on top of each other.
Items placed in the "Ground" slots will be dropped at the character's feet and can be picked up from the
main game interface.
The party pool of gold is shown on this page as well.

Encumbrance

Each character can carry only a certain amount of weight, determined by their Strength. Exceeding this
weight causes the character to move slower or stop completely depending on how overloaded they are.

Equipped Items

There are 20 distinct areas in the equipped items section: helm, armor, bracers, cloak, amulet, L ring, R ring,
gauntlets, boots, up to 4 weapon combinations and the quiver (of up to 3 sets of ammunition).
To dual-wield, place a weapon in the shield slot.

Weapon Combo Slots

You have four weapon combination slots available for your use. Each combo slot contains a primary hand
button and a secondary hand button. These slots can contain a single weapon, a weapon and a shield, two
weapons to use simultaneously or a ranged weapon. When you are in your inventory you can select one of
these weapon combos by left-clicking the button to the left of the selected combo. You can also select them
from the main game interface by right-clicking on the weapon combo buttons.
Only one bow or crossbow may be equipped at a time. Both bolts and arrows may be in the quiver but only
those usable by the current equipped weapon appear as quick attack choices on the main interface screen.

Quick Item Slots

These slots represent miscellaneous items that are kept at the ready (potions, for example). These items can
be accessed easily during combat (similar to "Quick Weapons" above). Healing potions are great candidates
for these slots.
Personal Inventory
This is your "backpack." You can carry only 24 different items or stacks of items, regardless of your
encumbrance.
Items Information Page
If an item is R-clicked upon, the view changes to the Items Information page. This page contains the item's icon
and description. Characters with a high "Knowledge (Arcana)" skill can automatically identify certain magical
items. If the item is currently unidentified, there will be a button to allow you to try to magically identify it with a
scroll or a spell. Potions may be drunk from this page. If the item is a scroll, wizards will have the opportunity
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