Group Menu Buttons; Character Buttons; Quick Formation Buttons - Black Isle ICEWIND DALE 2 Manual

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When more than one character is selected, you get a new set of buttons along the bottom of the screen:
Guard/Protect and Attack are analogous to the buttons for a single selected character.
Stop: Stops all current party actions.

Quick Formation buttons:

Formations form in the same order as left to right on the character portraits bar (left character is #1 in for-
mation, and down the list). If less than six characters are selected, they will form up to the number of charac-
ters selected, filling in the first, second, third, etc. formation slots until done. Formation movement is accom-
plished by R-clicking and holding (for rotation of the formation), or L-clicking, both only when a group is
selected.
Quick formations work analogously to quick spells, quick weapons, or quick items. They allow for real-time
tactical combat: pull your wizard into the middle of your party, or advance your fighters to the front quickly
by using the formations. The quick formation slots are configured via a R-click which brings up all available
formations; L-click selects one as the formation for that quick formation slot. L-click subsequently on that
button selects the current party formation. Movement into formations is then achieved by L-clicking the ter-
rain in the game, or by R-clicking and holding, to rotate the formation.
Character Portrait Status: Character portraits display status icons (if your character is Charmed, Held,
etc.) as well as the level up icon if one of your characters has enough experience to advance to the next level.
Character Portrait Order: To change the order of characters in your party, drag and drop their charac-
ter portraits to exchange them in the party order. For example, to switch the order of "Char1" and "Char2"
left-click on Char1, hold down the mouse button, then move the cursor over Char2. Release the mouse but-
ton and Char1 and Char2 will switch places.
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On the right side of the menu are the following buttons:
Character Portraits: The character portraits select that character if L-clicked upon; if
R-clicked, they bring up the inventory page for that character.
Character Health Status: The bar below the character portrait shows how much of
your character's current health remains. When the bar is empty, your character dies.
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