Interrupting The Computer's Analysis; Checking Position; Programming Position - LEXIBOOK CG1300 Instruction Manuals

Chess computer
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XVII. INTERRUPTING THE COMPUTER'S ANALYSIS
If you press MOVE while the computer is thinking, it will immediately interrupt
its analysis and make the move it considers to be best at this stage of its thinking
(in other words, the move that would be indicated were you to press HINT).
XVIII. CHECKING THE POSITION
In case of doubt, if, for example, you have accidentally knocked the chessboard,
you can ask the computer to tell you the position of each piece.
1. Press the key corresponding to the chessman you are looking for. The
computer will indicate the position of each chessman of this kind by
illuminating one of the lights of the rank (row) and one or a number of
files (columns). A constantly illuminated light indicates a white piece; a
flashing light indicates a black piece.
2. Press the key again and the computer will tell you the position of each
chessman of this kind on the next rank.
3. When the computer has told you the position of all the chessmen of this
kind (or if there are no pieces of this kind on the chessboard), it will exit
from position checking mode and will illuminate the light corresponding
to the colour that should move. You can then either press the key of
another piece or press one of the squares to make your move.
XIX. PROGRAMMING POSITIONS
To change the position of chessmen on the board, or programme completely new
positions:
1. Press SET UP to enter position programming mode. The SET UP light
will illuminate.
2. If you want to programme whole new positions, press TAKE BACK to
empty the chessboard. The computer will play a tune announcing a new
game.
CG1300 -1350-F/GB/P/I/E
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17/03/04, 10:20

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