Method 1: Click the
drag to adjust the location of the model in XY direction. Hold down the Shiftkey, hold
down the left mouse button and drag to adjust the location of the model in Z direction.
The distance and the direction of the movement shall be displayed.
Method 2: Click the
[Reset]to reset distance values.
Note: Users shall click
ensure the model(s) be within the build area and on the build platform. If a specified
position is needed, only to
6.2.6
Rotate
Select the target object and rotate the object by the following two methods:
Method 1: Click the
appear around the object Click one ring and rotate on the present axis, you will see the
rotation angle and direction in the center of circle. In this way, you could make the
model rotate on X/Y/Z axis.
Method 2: Click the
values in X/Y/Z axes positioning. Click
6.2.7
Scale
Select the target object and scale the object by the following two methods:
Method 1: Click the
scale the model. The corresponding values will display near the object.
Method 2: Click the
axes positioning. Click the
Click
[Reset]
to reset the size of model.
Finder User Guide | www.flashforge.com
icon on the left, hold down the left mouse button and
[Move]
[Move]
button on the left and then enter the distance value. Click
and
[Center]
[On Platform]
click[On
Platform].
[Rotate]
iconon the left and three mutually perpendicular rings
icon on the left, and then enter into rotating angel
[Rotate]
[Reset]
[Scale]
icon on the left, hold down the left mouse button and
icon on the left and then enter into scale values in X/Y/Z
[Scale]
[Maximum]
button to get largest size possible for building.
after the location adjustment to
to reset rotating angel values.
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