PRESONUS STUDIOLIVE 24.4.2 Owner's Manual page 106

Hide thumbs Also See for STUDIOLIVE 24.4.2:
Table of Contents

Advertisement

7
SOFTWARE — Universal Control, Capture and StudioLive Artist
7.4
Studio One Artist
Punching
106
If you record-enable the Audio Track that corresponds to the
guitar input channel in Capture, you should see that track's
level meter showing live input in the meter bridge.
With the Aux 1/2 mix set so that the guitarist can hear his live guitar-playing and
the tracks from Capture, you are ready to record the lead guitar. You can position
the playback cursor to any point in the Timeline so that recording starts there or
just start recording from the beginning of the Session. Once you have the lead-
guitar part recorded, you might find a few things you would like to correct in the
part. This is where punching, as described in the next section, comes in handy.
Recording can be activated at any time, even during normal playback.
Among other possibilities, this enables you to record over parts of
existing Audio Events on the fly, which is usually called punching.
To punch in on any Audio Tracks, the first step is to record enable the
tracks. Then start playback near the area where you wish to record.
When the location in which you wish to start recording is reached,
you can quickly enable recording by pressing [R] on the keyboard. A
new Audio Event will begin recording from that point on the record-
enabled tracks. When you reach the location where you wish to stop
recording, punch out by pressing [R] on the keyboard again.
A continuation of the example from the Overdubbing
section above would look as follows:
The guitarist missed a few key notes while recording his killer
lead part. You tell him to play the same part again as before, but
with the corrected notes, while you record another take.
The guitar's track is still record-enabled. Don't add the guitar track from
Capture to the aux mix you created before; the guitarist needs to hear his live
playing on his guitar's StudioLive input channel, not the recorded track.
This time around, you will punch in the right notes by starting
recording in the Transport just before each bad note, and stopping
recording just after each bad note. Playback will continue to roll
the entire time so the guitarist will hear everything normally.
PreSonus StudioLive
24.4.2

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents