Global Keyboard Shortcuts; Supported 3D, Audio, Image, And Video Formats; Supported 3D Formats - Barco XHD-Series User Manual

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Barco Media Server XHD-Series User Guide
J.1.3

Global keyboard shortcuts

Redo
Ctrl+y
Undo Ctrl+z
J.2

Supported 3D, audio, image, and video formats

J.2.1

Supported 3D formats

X-Agora supports .fbx, .obj, .dwg, .dxf, and .svg. Those file types can be separated in
two categories: Modeling software formats (.fbx, .obj) and CAD drawing formats (.dwg,
.dxf and .svg). The most complete file format for X-Agora is .fbx, however you may not
have control over which of those formats can be used, because the models are usually
provided by an external source.
CAD drawing formats
CAD drawing formats (.dwg, .dxf and .svg) are usually made for architecture and
technical plans and are created by application like AutoCAD and Sketchup. These file
formats can contain either lines or faces. X-Agora can import both lines and faces, but
lines cannot be projected on. If you want to use such a file and project on it, have someone
with 3D-modeling software skills re-create the model with faces. Creating faces out of
lines in not a trivial task. If the projection surfaces are simple, or only screens are used
for projection, the lines can still be used as a reference, and simple 3D shapes or screens
can be created in X-Agora.
X-Agora stores no UV information for any CAD file format, therefore UV Sets in the
media elements properties will not work. To use the imported model as a projection
surface, the content must use projective texturing, or a Viewpoint must be created by
using the Content Production tool.
Modelling software formats
Modeling software formats (.fbx, .obj) are created by applications such as 3DS Max and
Cinema4D. These files almost always contain triangular faces. If they do not, most 3D
modeling software allow you to easily export a file so that all faces are triangles. Models
made from these kinds of files can be projected in the same way as CAD drawing files
containing faces.
Modeling software format files can also contain UV information about how to apply
content to the object. The .obj format contains only a single UV set (UV Set 0). The .fbx
format can contain up to four different UV sets. These UV sets are usually created in
the modeling software by people who know how to create the UV sets, while also cre-
ating a template from the UVs in which the artists can work. To use a specific UV set
for a media element, it simply has to be selected in the media element properties.
154
Appendix J: More information
Barco Pn: 60600320

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