3D Objects Pane - Barco XHD-Series User Manual

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Appendix I: Workflows
Size:
Luminance:
Surface Gain:
Pixel size:
Projector
Use these settings to simulate the physical surface that is to be projected upon.
Brightness:
Stack Count:
Distance:
Throw Ratio:
Aspect Ratio:
Orientation:
Resolution:
Min Overlap:
Group Color:
I.1.7

3D objects pane

The 3D Objects pane provides a list of all the 3D objects in your scene. It also allows
you to select them individually in order to highlight them in the Viewport and expose
their parameters in the Properties pane. For more information, see 3D objects pane (p.95).
3D Objects workflow
1.
To expose and edit the properties of a 3D object, select the object in the
3D Objects pane.
Barco Pn: 60600320
Size defines the pixel space in m, cm, mm, ft, or inches.
Luminance of the projection surface in candela per square meter
2
(cd/m
) or candela per square foot (cd/ft
This parameter should generally remain the default setting of 130,
unless projection is to take place in a bright environment, such as
outdoors during the day.
Surface gain is the extent to which the surface on which you are
projecting absorbs or reflects light. Values fall between 0.0 (100%
absorption) and 1.0 (100% reflection).
Pixel size defines the physical width of a projected pixel in milli-
meters.
Simulates real-world projector brightness setting.
Represents the number of projectors per stack.
Measures the distance of the projectors from the projection surface.
This is a property defined by the quality of the lens used on the
projectors.
"Auto" mode automatically chooses aspect ratios for optimal cover-
age.
"Auto" mode determines a combination of projector orientations to
guarantee optimal coverage.
Represents the resolution of each projector in the array.
Shows a percentage of overlap between each projector.
Shows the color of the group of projectors being created.
Barco Media Server XHD-Series User Guide
2
).
141

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