Open A New Project; Setting Up An Audio Track; Checking The Input Levels - CAKEWALK SONAR User Manual

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:
1.
Use the Options-Audio command to open the Audio Options dialog box.
2.
On the General tab, find the Audio Driver Bit Depth field and select one of the options.
3.
Click OK.
For more information about audio driver bit depth, see the online help topic "Bit Depths for Playback."
To set the record bit depth:
1.
Use the Options-Global command to open the Global Options dialog box.
2.
On the Audio Data tab, find the Record Bit Depth field and select one of the options.
3.
Click OK.

Open a New Project

Let's open a new project for this tutorial.
1.
Select File-New from the menu.
2.
In the New Project File dialog box, enter Tutorial3 in the Name field.
3.
Select the Normal template from the template list and click OK.
Note: In the New Project File dialog you can also confirm where your project and project audio will be
stored when you save a new project. Do so by adjusting the paths in the Location and Audio Path fields.
For the purpose of these tutorials, however, the default locations should be acceptable.

Setting Up an Audio Track

Let's set up a track for digital audio:
1.
Insert a new track by doing the following: in the Track pane, right-click below the last track, or
wherever you want to insert a track, and choose Insert Audio Track from the popup menu.
SONAR inserts a new audio track.
2.
In the track's Output field, click the dropdown arrow and select an audio output from the menu.
3.
In the track's Input field, choose an audio input. Usually you select the left channel of one of your
sound card's inputs to record a mono track, or the stereo input to record a stereo track.
The Normal template has several audio tracks in it already, which you could use to record with. You
don't have to insert a new audio track to record with if your project already has one or more empty
audio tracks.

Checking the Input Levels

Before trying to record, you need to check and adjust the audio input levels. If your audio input is too
low, it will be lost in the background noise. If it is too high, it will overload the input channel and be
distorted/clipped. Before you check input levels, make sure that the Record Meters are set to be
displayed in the Track view. Click the right arrow next to the Show/Hide Meters button
menu that appears, select the Record Meters command if it is not already checked.
You may need to drag the splitter bar that separates the Track pane from the Clips pane to the right to
see all the buttons in the Track view toolbar.
Note: SONAR has a button called the Audio Engine button
click to stop any feedback you may experience if there is a loop somewhere in your mixer setup.
Whenever you play a project, SONAR automatically enables the audio engine, which you can tell by
watching the Status bar—whenever the audio engine is running, the Audio Running indicator in the
Status bar lights up. The Status bar is located at the bottom of the SONAR window.
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in the Transport toolbar, which you
and in the

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