Use these tools to change the attributes of selected objects. If no object is
selected, use the tools to set the attributes of future objects you draw.
Setting area attributes
Area attributes
apply
to the area inside
ellipses,
rectangles,
rounded
rectangles,
and arcs. You can set any of the following
area aRributes:
•
Fill tone
•
Tone
shading
•
Pattern
You can set all of these
attributes
using
Area Attributes
from
the Attribute_
menu
or using
the tools
on the Attribute
tool bar.
Shading is like a screen. It
can be very light (10-20%)
and allow the background
color to show through,
or
very dense, (80-90%)
and
allow very little of the _. - -
background
to show
through.
!_ To set area attributes
for a graphic
object:
1. Select
one or more
graphic
objects
you want
to change.
2. Select
Area Attributes
from the Attributes
menu.
A dialog
box appears.
3. Fill in the dialog
box:
• Filled
or Unfilled.
Select
Filled to fill the enclosed
area of the
graphic
object
and to set other
options
in this dialog
box. By default,
area is unfilled.
• % Shaded.
Select the percent
shading
for the fill tone.
The lower
the
number,
the more
transparent
the tone.
By default,
this setting
is 100.
o -If-Unfilled
isls_eted,
tiffs attrilaute
is set to zero
(0).
"
• Tone
Tools.
Select
the area fill tone from the tone palette.
• Pattern.
Select
the fill pattern.
By default,
this setting
is solid.
4. Click on Apply.
Continue
to make
changes
as desired.
5. Click on Close.
Changing
the tone of objects
and their background
I_ To change
the tone of an object with the Area Fill tool'.
1. Select
one or more
graphic
objects
to Fill.
2. Click on the Area Fill tool. A bon'zontalpop-up
menu
appears.
3. Select the tone you want. Drawing applies the tone.
Drawing
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