DSC PC4020 Installation Manual page 28

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Program A New Code
To program the new access code, perform the following:
1. From the Program Code menu, use the arrow keys to
scroll to the first message: 'Select (0) Program Code'.
Press [0] or [*] to program the access code.
2. The display will indicate 'Enter Digits' followed by
'AAAA'. This is the default setting for the access code.
Enter four or six digits for the new code.
3. The display returns to 'Select (0) Program Code'. The
new code has been programmed.
NOTE: Do not program access codes that can be easily
guessed and will compromise the security of the system
(e.g. 1111 or 1234).
Duplicate Code Toggle
When this toggle option is enabled the system will not
allow the programming of duplicate user codes. If a user
code is entered that matches any of the other 1500 users,
Installer, Second Master, Walk Test or Guard code, an error
tone will be generated and the data will not be saved. When
this toggle option is enabled the panel will not perform any
check for duplicates when codes are programmed.
Edit User Name
To program the user name for the new access code, perform
the following:
1. From the Program Code menu, use the right arrow (>)
key to scroll to the following display:
Select (2) < >
Edit User Name
2. Press [2] or [*].
3. The display will read 'Program Name'. For access code
0002, the default name will be 'User 2'. Enter the new
access code name using the number keys in the follow-
ing manner:
The letters of the alphabet have been divided up among
the 1 to 9 number keys on the keypad as follows:
[1] = A, B, C, 1
[4] = J, K, L, 4
[7] = S, T, U, 7
[0] = Space
For example, if you press the [4] key once, the letter 'J'
will appear above the cursor on the display. Press the [4]
key again, the next letter 'K' will appear, and so on. If a
different number key is pressed, the cursor will auto-
matically move to the right one space. To erase a charac-
ter, use the [<] [>] keys to move the cursor under the
character, then press the [0] key. (See "Access Code
Label Options" below for other options available when
programming user names.)
4. Once the new name has been entered, press [#]. The dis-
play will return to 'Select (2) Edit User Name'.
Access Code Label Options
These options are also available when programming labels.
When programming the label, press the [*] key for the
options menu. Use the arrow (< >) keys to scroll through
each option. Press the [*] key to select.
The available options are:
• Clear Display:
Clear Display: Selecting this option will clear the entire
Clear Display:
Clear Display:
code label.
• Clear to End:
Clear to End:
Clear to End: This will clear the display from the charac-
Clear to End:
ter where the cursor was located to the end of the dis-
play.
• Change Case
Change Case
Change Case
Change Case: This will toggle the letter entry between
uppercase and lowercase letters.
• ASCII Entry:
ASCII Entry:
ASCII Entry: This is for entering uncommon characters.
ASCII Entry:
Use the arrow (< >) keys to scroll through the available
characters. Each character will be displayed along with
the corresponding 3-digit ASCII number. If you know
the character's 3-digit number, enter it. Press the [*] key
to enter the character into the code label. See Appendix
A at the back of this manual for a list of the available
ASCII characters.
24
[2] = D, E, F, 2
[3] = G, H, I, 3
[5] = M, N, O, 5
[6] = P, Q, R, 6
[8] = V, W, X, 8
[9] = Y, Z, 9, 0
Edit Partition Mask
In order for an access code to function, you must program
which partitions the code will be active on. If the system
only has one partition, you must activate the code for parti-
tion 1.
To program partition access for the new access code, per-
form the following:
1. From the Program Code menu, use the right arrow (>)
key to scroll to the following display:
Select (6) < >
Edit Part. Mask
2. Press [6] or [*]. The display will read 'Select Toggle < >'.
Partition 1 will be displayed, followed by the letter 'N'.
This means that Partition 1 is not available for that code.
Press [*] to select Partition 1 (Y). The [*] key will alter-
nately enable (Y) and disable (N) the partition for the
selected code.
3. Use the right arrow (>) key to scroll to the next partition
on the system. Press [*] to enable or disable the parti-
tion. Repeat this step for the rest of the partitions on the
system until the desired partition access has been
granted for the selected code.
4. Press [#] once you have finished programming the par-
tition mask for the code. The display will return to
'Select (6) Edit Part. Mask'.
Adding User's Telephone Numbers
(PC4850 Modules)
If a PC4850 Telephone Entry module is connected, visitors
can call users from the building entrance. For this to work
you must enter a 12-digit telephone number for each user.
1. Enter [*][5] followed by a Master code.
2. Locate the access code for the user with one of the code-
searching methods (see Section 2.2 'Modifying an Exist-
ing Code'). Press [*] to select.
3. Use the right arrow (>) key to scroll to the following dis-
play:
Select (7) < >
Phone Number
4. Press [7] or [*].
5.Enter up to 12-digits for the telephone number. Special
characters can be added to the telephone number in order
to perform designated functions. Press the [*] key to enter
the telephone entry options menu. The five options are as
follows:
[0]
[0] Save:
[0]
[0]
Save:
Save: This can be selected for the telephone number to
Save:
be stored into the panel's memory, or simply press [#]
when finished entering the telephone number.
[1] Dial tone search:
[1]
Dial tone search: This character will force the panel to
[1]
[1]
Dial tone search:
Dial tone search:
search for a dial tone at that point in the telephone num-
ber. A 'D' on the display represents a dial tone search. A
dial tone search is already programmed as the first digit
for each telephone number.
[2] Pause 2 Seconds:
[2]
[2]
[2]
Pause 2 Seconds: This will add a 2-second pause to the
Pause 2 Seconds:
Pause 2 Seconds:
dialing sequence, represented by the letter 'A' on the
display.
[3] Pause 4 Seconds:
[3]
Pause 4 Seconds: This will add a 4-second pause to the
[3]
[3]
Pause 4 Seconds:
Pause 4 Seconds:
dialing sequence, represented by the letter 'E' on the
display.
[4] DTMF [*]:
[4]
[4]
[4]
DTMF [*]:
DTMF [*]: This will add an asterisk to the telephone
DTMF [*]:
number, represented by a 'B' on the display. The dialer
will output the same frequencies as the touch-tone [*]
key. This character is frequently required to disable call
waiting.
[5]
[5] DTMF [#]:
[5]
[5]
DTMF [#]: This will add a '#' to the telephone number,
DTMF [#]:
DTMF [#]:
represented by the letter 'C' on the display. The dialer
will output the same frequencies as the touch-tone [#]
key. In some instances, this character is used to disable
call waiting.
[6] When you are finished, press [#].
[6]
[6]
[6]
Adding Tenant Codes for Users (PC4850 Modules)
You can give visitors the option of entering a 1-4 digit code
on the keypad to call a user. To do this, enter the 1-4 digit

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